USER | PLAYSIDE | REVIEW TEXT | RECOMMENDED OPTIONS | NC RATING | HC RATING | EXHC RATING | SCORE RATING |
---|---|---|---|---|---|---|---|
YungVoltaire | 1P |
just go fast. watch out for triplet bassrush on 1 around 70% through. the 131-575-131-575 at the end is slower than you think it is, do not anmitsu, you will get bads and ruin your gauge. allows the user to take another action after initiating combat
(Jacks, Scales, Chord Scales, Trills) |
Regular | 12.6 | 12.7 | -- | -- |
Smallwaves | 1P | Don't mess around with random if you just want to clear it | Regular | 12.6 | -- | -- | -- |
ngqp | 1P | R-Random | 12.7 | 12.7 | 13.2 | -- | |
oobaazea | 1P |
Triplet bass jacks and 32nds before the ending can be tough, but should be easy once you have passed a few songs in the 12.8 range. Hard is also an option
(Jacks, Scales, Chord Scales) |
Regular, Random | 12.7 | 12.8 | 13.1 | 13.1 |