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DDR REVIEWS

SONG TITLE LV REVIEW TEXT RECOMMENDED SPEED MOD CLEAR RATING SCORE RATING
MAX 300 [EDP] 15★ The first minute or so only has trills and runs suitable for level 14, but the last 50+ notes are a little difficult to perfect. Scores vary quite greatly by a player's ability to perform the ending.
(Crossovers, Stops, Turns, Drills, Difficult End)
1.75x 15.3 15.5
DIVE TO THE NIGHT [EDP] 11★ Lots of left-right turning combined with the density of arrows makes this quite a stamina test.
(Crossovers, Jumps, Turns, Step-Jumps)
3.5x 11.7 11.4
PARANOiA KCET (clean mix) [CDP] 15★ Very light on the notecount and no real tricks to it. Has a few turns around the center of the pads but nothing too dicey. It does have awkward random pad-to-pad U/D jumps, so be prepared.
(Jumps, Turns, Drills)
3.0x 14.7 14.8
PARANOiA survivor [EDP] 15★ Unlike ESP, the runs last only for as long as 3-5 arrows each, and most of the hard parts are in the first half. Get to the preview music section and you are almost guaranteed to clear it.
(Crossovers, Gallops, Speed Changes, Turns, Difficult Middle)
2.0x 15.3 15.4
MAX 300(Super-Max-Me Mix) [EDP] 15★ Straightforward but very tiring. An enormous number of jumps on top of all the notes, and the ending is pretty brutal for this level even without considering the stamina drain beforehand.
(Crossovers, Jumps, Speed Changes, Turns, Freeze Notes, Drills, Step-Jumps, Difficult End)
1.75x 16.2 15.8
Xepher [CDP] 15★ Flows surprisingly smoothly and is mostly just comprised of 8th notes, with surprisingly few pad transitions. The ending turns and drills are more difficult than they look on video, but will not give you a clearing issue.
(Crossovers, Gallops, Jumps, Turns, Drills, Jacks, Difficult End)
3.25x 15.1 15.3
Amalgamation [CDP] 15★ The second half contains 12th pad transitions and 16ths that require turning to hit, but otherwise this chart is a breeze.
(Crossovers, Jumps, Stops, Turns, Drills, Difficult Middle)
3.25x 15.1 15.2
CRAZY♥LOVE [EDP] 15★ Has really good flow and easier jumps compared to ESP. Clear and score difficulty rest almost entirely on being able to read 88.5 BPM 16ths properly.
(Crossovers, Jumps, Speed Changes, Turns, Freeze Notes, Jacks)
3.0x 14.9 15.0
Chronos [CDP] 15★ The patterns near the chorus are a bit monotonous and the jumps can be a little tricky. Advanced reading and practice is recommended.
(Crossovers, Gallops, Jumps, Turns, Freeze Notes, Drills, Jacks, Difficult End)
4.0x 15.3 15.4
FLOWER [CDP] 15★ Rhythm difficulty is lower than CSP, and the most difficult clear aspect actually goes toward the jumps. There is a break 3/4 of the way and this chart does not get any harder from there.
(Gallops, Jumps, Freeze Notes, Jacks, Step-Jumps, Difficult Middle)
3.25x 15.2 15.2
Another Phase [EDP] 15★ Surprisingly consistent difficulty, mostly from a lot of gallops. There are two 16th runs, one near the beginning and one in the second half, and the second half is simply a mirror of the first.
(Crossovers, Gallops, Stops, Turns, Drills, Jacks)
3.5x 15.2 15.0
Air Heroes [EDP] 15★ Has very unconventional turns and footswitches, all the while containing difficult-to-enter 16th streams in the first half. A lot harder than ESP.
(Crossovers, Turns, Drills, Jacks, Candles, Difficult Beginning)
3.25x 15.9 15.8
JOMANDA [EDP] 15★ Very scant on the notecount, and the primary source of difficulty is just hitting 16th notes at 195 BPM, so a higher than usual speed mod helps. Clearing depends mainly on remembering the speed changes and stops.
(Speed Changes, Stops, Turns, Drills, Difficult Middle)
3.0x 15.2 15.8
Magnetic [EDP] 15★ The slowdown is more difficult than it looks, but won't really kill you as there isn't anything too fast in it. Use a slightly higher speed mod if necessary.
(Crossovers, Gallops, Jumps, Speed Changes, Turns, Freeze Notes, Drills, Jacks, Difficult Middle)
3.5x 15.4 15.6
恋する☆宇宙戦争っ!! [EDP] 15★ Extremely smooth chart containing nothing but a nearly endless 8th death stream, each having a difficulty of around low 14. The real difficulty here is stamina, but as long as you can last 2 solid minutes of 8th crossovers at 200, scoring is extremely easy
(Crossovers, Turns, Freeze Notes, Jacks, Candles)
2.5x 15.4 14.5
Destination [EDP] 15★ Harder than it looks, especially during slowdowns. Scoring depends on your mastery of crab walking at high speeds.
(Crossovers, Gallops, Speed Changes, Stops, Turns, Freeze Notes, Drills, Difficult End)
3.25x 15.7 15.9
VEGA [EDP] 14★ Super comprehensive step chart, with techniques ranging from turn jumps, drills, jacks, and to wide walks. I find it hard to set an appropriate modifier on this because of this. Absolutely not a 14.
(Crossovers, Jumps, Turns, Drills, Jacks, Step-Jumps)
2.75x 15.6 15.5
Stella Sinistra [EDP] 14★ The BPM actually ranges from 110-180, but mainly 180. This is a little weird in that 12th notes make you do very wide turns. There is a death stream at the end that starts with 2R, but I recommend starting it with your left leg.
(Crossovers, Gallops, Jumps, Speed Changes, Turns, Difficult End)
3.0x 14.7 15.2
CANDY★ [EDP] 11★ Awkward choice of lead leg at times, and some very wide jump patterns in the middle. Can be pretty difficult if you lack stamina.
(Jumps, Turns, Freeze Notes, Difficult Middle)
2.75x 12.2 11.5
sakura storm [EDP] 11★ This is actually easier than ESP. A lot of the crossovers are gone in favor of crab walking. Steps have perfect flow. All you need is enough speed.
(Turns, Jacks, Candles)
3.0x 10.8 11.2
HAPPY☆ANGEL [EDP] 11★ With an absolutely incredible number of jumps, pad transitions and a few awkward turns, this is more stamina draining than a handful of 13s. There is a transition-based death run at the end of this merciless chart. Watch out.
(Crossovers, Jumps, Turns, Difficult End)
3.0x 12.8 12.4
海神 [EDP] 16★ Great stepchart but can't really kill you in any way. There is a 16th section where you should cross around the middle two panels.
(Crossovers, Gallops, Freeze Notes, Drills, Difficult End)
3.5x 15.8 15.8
Emera [EDP] 16★ Harder than ESP by far but is still pretty tame. There is a lot of turning though.
(Crossovers, Gallops, Jumps, Turns, Drills, Jacks)
3.5x 15.9 15.8
嘆きの樹 [EDP] 16★ While it does not have the staircases on ESP, the 16ths form very rapid twists.
(Crossovers, Jumps, Turns, Freeze Notes, Drills, Jacks, Step-Jumps, Difficult Middle)
3.5x 16.8 16.5
BRILLIANT 2U (AKBK MIX) [EDP] 15★ Played this once in Korea. I found it relatively comfortable due to it being much like the ESP. A real stamina game, however.
(Gallops, Jumps, Turns, Freeze Notes, Drills)
3.5x 15.9 15.6
灼熱Beach Side Bunny [EDP] 15★ Lots of jumps and trills, and here, we got some leg-splitting jump steps. Ouch. The two things saving this is that most of the difficulty is based on SP skill, and the ending isn't as long as ESP. You won't feel it, though.
(Crossovers, Gallops, Jumps, Freeze Notes, Drills, Difficult Middle)
3.75x 16.1 15.7
Every Day, Every Night(NM STYLE) [EDP] 11★ *Rated 10, not 11* Higher speed modifier makes this very simple.
(Crossovers, Jumps, Drills)
6.0x 9.7 10.4
ナイト・オブ・ナイツ [EDP] 15★ Easier than ESP, suitable for level 14+. Past the intro are very simple trills and basic transitions. There is a part near the end where you have to watch how you enter the stream.
(Crossovers, Jumps, Drills)
3.0x 14.8 15.0
SILVER☆DREAM [EDP] 15★ Flows much better than Single, no really hard candle run, either.
(Crossovers, Gallops, Jumps, Speed Changes, Stops, Turns, Freeze Notes, Drills, Jacks, Step-Jumps, Difficult End)
2.75x 15.3 15.2
KHAMEN BREAK [EDP] 15★ A good practice chart for stuff like Engraved Mark. The ending can get you.
(Gallops, Jumps, Speed Changes, Freeze Notes, Drills, Jacks, Candles)
3.0x 15.7 15.5
Condor [CDP] 15★ A little all over the place. There is a 16th turn similar to that of AFRONOVA EDP near the beginning.
(Crossovers, Jumps, Turns, Freeze Notes, Drills, Jacks, Difficult Beginning)
4.0x 15.8 15.6
紅焔 [CDP] 15★ Extremely stamina draining but better than CSP.
(Crossovers, Gallops, Drills, Candles)
3.25x 16.0 15.7
Burning Heat! (3 Option Mix) [EDP] 12★ The lack of flow as well as the lack of continuity of the arrows makes this chart an incredible challenge to score, especially if you are using a lower speed modifier.
(Crossovers, Gallops, Stops, Turns)
3.25x 12.5 14.0
BRILLIANT 2U (Orchestra Groove) [CDP] 12★ A straight-forward chart as long as you remember to start all streams that start with L or R on either pad with the opposite foot. A little relentless but easy to time.
(Crossovers, Jumps, Turns)
3.75x 12.6 12.1
GENOM SCREAMS [EDP] 12★ Some tough patterns in the beginning, but the song is short, so clearing isn't much of an issue.
(Crossovers, Gallops, Jumps, Step-Jumps, Difficult Beginning)
3.75x 12.7 13.0
CUTIE CHASER [EDP] 12★ *Rated 10, not 12* Also, slide everything, since this chart hardly makes sense.
(Gallops, Jumps, Turns)
4.5x 10.6 11.5
MY SUMMER LOVE [EDP] 12★ No crossovers, just crab walking. The number of 16ths also has gone down from ESP. This is truly a cakewalk.
(Jumps, Drills)
5.5x 10.0 10.5
BURNIN' THE FLOOR [EDP] 12★ I will never understand what makes this a 12. A chart made entirely of crab walking and jumps?
(Jumps)
3.75x 10.5 10.6
BROKEN MY HEART [EDP] 12★ Easier than ESP, no 16th drills or anything like that.
(Crossovers, Jumps, Turns)
3.5x 12.3 12.3
Holic [EDP] 11★ *BPM is 155*
(Jumps, Jacks)
3.5x 11.3 11.0
cachaca [EDP] 11★ Low on notes but has an unusually challenging rhythm and some memory work regarding what position you need to be in. Very different from SP.
(Crossovers, Gallops, Jumps, Drills)
4.5x 11.8 12.7
Dragon Blade [EDP] 11★ Extremely dense yet has a pretty significant rhythm difficulty. Not a lot of jumps though.
(Crossovers, Gallops, Drills, Jacks)
1.0x 12.3 12.6
LOVE THIS FEELIN' [EDP] 11★ Gets extremely difficult past the speedup, and some transitions are outright unreasonable.
(Crossovers, Jumps, Speed Changes, Difficult Middle)
2.75x 12.5 13.0
Star Gate Heaven [EDP] 11★ Some very wide patterns right from the get-go, followed by a long, twisty stream. The chart lets up after the first 110 steps but even then, the patterns remain suitable for Lv11.
(Crossovers, Turns, Difficult Beginning)
3.75x 11.9 11.6
RED ZONE [EDP] 11★ The ending run is pretty challenging and quick. Left foot start.
(Crossovers, Jumps, Freeze Notes, Difficult End)
3.25x 12.1 11.6
A [EDP] 12★ *Rated 11, not 12* For a crab walking chart, it's little hard to time, surprisingly. It might be just me.
(Crossovers, Jumps, Speed Changes, Stops, Difficult End)
2.75x 11.7 12.2
Silent Hill [EDP] 11★ Perfect chart to practice both wide patterns and standard DP twists if you're new to them, whether or not it's December.
(Crossovers, Jumps, Turns)
4.5x 11.4 11.3
TRIP MACHINE (luv mix) [EDP] 11★ A little odd in that you need to remember which foot starts what, but pretty enjoyable on the whole.
(Crossovers, Jumps)
3.5x 11.3 11.5
era (nostalmix) [EDP] 11★ A faster, slightly harder version of Holic. All crab walking. No jumps or Freezes, so a good chart if you just want to practice hitting arrows.
(Speed Changes)
3.0x 11.7 11.6
PARANOIA MAX~DIRTY MIX~ [EDP] 11★ A slightly faster PARANOiA but a little easier to play. Some jacks here and there, and some jumps to pay attention to.
(Jumps, Turns, Jacks)
2.75x 12.2 11.7
PARANOiA [EDP] 11★ This may be a mainly crab walking chart, but 3 consecutive 8th jumps at 180 BPM is not something I would consider easy. Lots of notes too. The song drifts with subtle speed changes here and there.
(Jumps, Speed Changes, Jacks, Candles, Difficult Beginning)
3.0x 12.3 12.1
D2R [EDP] 11★ Requires a few footswitches on yellow-blue jacks. Very twisty transitions throughout the chart, but especially around the start.
(Crossovers, Gallops, Turns, Jacks, Candles)
3.5x 12.3 11.9
DESTINY [EDP] 11★ Rhythm is rather inconsistent, and the amount of twisting increases significantly in the second half.
(Crossovers, Gallops, Drills, Difficult Middle)
3.5x 11.5 11.8
Sweet Sweet♥Magic [EDP] 11★ While 16ths from the ESP chart have disappeared completely, this chart is full of awkward transitions and a somewhat strange choice of 8th rhythm patterning.
(Crossovers, Jumps, Stops, Turns)
3.0x 11.9 11.7
革命 [EDP] 11★ A seemingly endless loop of transitions with gallops and the occasional 16th cluster of 3 notes. Watch out for that small break on P2 where you must leap over to P1 immediately.
(Crossovers, Gallops, Speed Changes)
3.75x 12.0 12.4
321STARS [EDP] 11★ Rhythm and step rhetoric are nearly identical to that of singles.
(Crossovers, Gallops, Stops, Drills)
3.0x 11.5 11.4
Frozen Ray (for EXTREME) [EDP] 11★ (Crossovers) 3.5x 11.4 11.3
HYPER EUROBEAT [EDP] 11★ Like ESP, a lot of the 16th notes do not match the vocals. It is important to pay attention to some of the arrow placements as well.
(Crossovers, Jumps, Turns, Freeze Notes, Jacks)
3.5x 11.1 11.6
I'm gonna get you! [EDP] 11★ (Crossovers, Jumps) 3.5x 11.2 11.2
JANEJANA [EDP] 11★ The golden EXTREME chart for twist practice. Steps are excellent. Some standard jumps at the end.
(Crossovers, Jumps, Difficult Middle)
4.5x 11.2 11.4
JET WORLD [EDP] 11★ The song itself is fairly slow but the chart uses pretty complex placements.
(Crossovers, Jumps, Turns, Freeze Notes)
4.0x 11.4 11.5
KISS ME ALL NIGHT LONG [EDP] 11★ Mostly a stay-in-one-spot type of chart, so it's on the easy side. The one stop used on this song is completely harmless.
(Crossovers, Jumps, Stops, Jacks)
3.5x 10.9 10.9
Somehow You Found Me [CDP] 16★ Gets really challenging around the chorus. Nothing too difficult before then aside from the jacks leading into 16ths, which could mess you up if you aren't careful.
(Crossovers, Jumps, Turns, Freeze Notes, Drills, Jacks, Step-Jumps, Candles, Difficult Middle)
3.0x 16.4 16.4
Bloody Tears(IIDX EDITION) [EDP] 11★ The last few measures of the chorus both in the first and the second half contain some center crossing patterns along with a higher note timing difficulty.
(Crossovers, Stops, Candles)
3.25x 11.2 11.5
LOVE♥SHINE [EDP] 11★ Plenty of spots where the lead leg is extremely important. Mostly a stamina game.
(Crossovers, Jumps, Freeze Notes, Jacks)
3.0x 11.8 11.6
sync (EXTREME version) [CDP] 11★ *BPM should be 167, not 150* A bit of an odd case where a hard left-right turn twist is thrown at the start, followed by some recovery, and then some normal looking crossovers start to appear.
(Crossovers, Turns, Freeze Notes, Difficult Beginning)
3.25x 11.7 11.3
Twin Bee(Generation X) [EDP] 11★ (Crossovers, Jumps, Drills) 3.25x 11.1 11.4
V (for EXTREME) [EDP] 11★ There is a part between 104 and 108 combo where you should consider switching feet on the 2P up arrow. There is one long stream in the middle that holds a lot of the difficulty.
(Crossovers, Drills, Jacks, Candles, Difficult Middle)
3.75x 11.5 11.2
蒼い衝動 (for EXTREME) [EDP] 11★ A lot of SP-like patterns but not a whole lot of notes. Not quite an 11.
(Crossovers, Freeze Notes)
3.75x 10.7 10.7
Flow [EDP] 11★ Lots of jumping in the start, and lots of back-and-forth movements near the end. Can't really say this is still an 11.
(Crossovers, Gallops, Jumps, Jacks, Step-Jumps)
4.0x 12.1 12.0
Freedom [EDP] 11★ Switching feet on the down/up arrows after a Freeze Arrow ends helps. There is a drill at the very end, like on Singles.
(Crossovers, Jumps, Freeze Notes, Drills, Jacks, Difficult End)
3.75x 11.1 11.6
GORGEOUS 2012 [EDP] 11★ The chart has a scant quantity of notes overall, but is pretty technical.
(Crossovers, Gallops, Jumps, Turns, Step-Jumps)
4.0x 11.8 11.9
My Only Shining Star [EDP] 11★ A chart with no jumps or freezes. Most of the chart has just quarter notes with the occasional gallop or short stream, but the song throws a fairly challenging stream with transitions and candles in the last 20 seconds.
(Crossovers, Gallops, Candles, Difficult End)
3.5x 11.5 11.3
Polovtsian Dances And Chorus [EDP] 11★ Alternated start to finish with very easy note timing. Excellent practice for almost all standard patterns on Doubles.
(Crossovers, Candles)
3.75x 11.4 11.0
rainbow flyer [EDP] 11★ Watch out for the near-silence around the middle, it's surprisingly easy to screw up if you aren't paying attention. The chart on the whole is easy.
(Crossovers, Turns, Freeze Notes)
3.75x 11.2 11.2
rainbow rainbow [EDP] 11★ Alternated start to finish. Almost the same difficulty as the SP. If you have sufficient speed, this will not be an issue.
(Crossovers, Candles)
3.0x 11.3 11.1
Sand Blow [EDP] 16★ The first 90 or so steps are actually the hardest in my opinion. Must cross around the center a lot to hit the arrows correctly, especially in the first half. If you survive the first half, you can clear the song.
(Crossovers, Gallops, Jumps, Speed Changes, Freeze Notes, Drills, Candles, Difficult Beginning)
3.5x 15.9 16.0
Astrogazer [EDP] 16★ The 12th twisting portion is the toughest, but even that isn't too hard.
(Crossovers, Gallops, Stops, Drills, Difficult Middle)
3.75x 15.7 15.7
怒れる大きな白い馬 [EDP] 11★ There isn't too much movement or a whole lot of jumps so it's not particularly difficult to clear. However, the speed changes and gallop patterns are a little tricky to time (particularly toward the end), so scoring is on the difficult side.
(Crossovers, Gallops, Speed Changes)
3.75x 11.5 12.2
華爛漫 -Flowers- [EDP] 11★ The gallops work surprisingly nicely with this song. While they are in basic crab walking form in the first half, they turn into crossing patterns after the stop.
(Crossovers, Gallops, Jumps, Stops, Difficult End)
3.5x 11.7 11.7
A thing called LOVE [EDP] 11★ Clear difficulty resides mainly on steps 125 through 177.
(Crossovers, Gallops, Jumps, Candles, Difficult Middle)
3.5x 11.6 11.6
DYNAMITE RAVE [EDP] 11★ *Should be 150 BPM* This chart would be fun if the crossover transitions didn't start on a random foot.
(Crossovers, Turns)
3.75x 11.7 11.6
Electrified [EDP] 11★ Watch out for some of the gallops that start on the quarter beat. Some quarter note movements are a little on the wide side. Other than that, it's a very straight-forward stepchart.
(Crossovers, Gallops, Candles)
3.75x 11.0 11.3
Silver Platform - I wanna get your heart - [EDP] 11★ Ghost stepping all the streams that end on an 8th beat helps the flow of the chart. The only part with the gallops with a 16th beat in between them is right at the end.
(Crossovers, Gallops, Freeze Notes, Jacks, Difficult End)
4.0x 11.0 11.6
stealth [EDP] 11★ A rare and interesting chart where all the crossovers are within one side of the pads, and all the transitions are crab walking.
(Crossovers, Gallops, Freeze Notes, Candles)
3.5x 11.3 11.0
SUNKiSS♥DROP [EDP] 11★ A lot of fast transitions before the vocals begin, and then the chart turns into something incredibly simple.
(Crossovers, Jumps, Freeze Notes, Difficult Beginning)
3.0x 11.4 11.0
創世ノート [ESP] 13★ Basically a collection of all the hard parts of 200 BPM 13s and made into a comprehensive stamina test. Fence between 13 and 14. Scoring is particularly tricky due to the 6th note jumps and various places with jackhammers.
(Crossovers, Jumps, Freeze Notes, Jacks, Step-Jumps, Candles, Difficult End)
3.0x 14.0 14.2
AFRONOVA PRIMEVAL [EDP] 13★ Much harder than the original song, and even more stamina draining than RËVOLUTIФN EDP or New Century DDP. This chart swings you absolutely everywhere.
(Crossovers, Jumps, Turns, Candles)
2.75x 14.2 13.7
AFRONOVA PRIMEVAL [ESP] 12★ There are crossovers that look like spins, but are designed to be started with the opposite foot.
(Crossovers, Jumps, Turns)
3.0x 13.2 12.6
TimeHollow [ESP] 10★ Good candidate for someone's first clear on Expert. Not a 10 at all.
(Jumps, Freeze Notes, Step-Jumps)
6.0x 8.7 8.8
Sacred Oath [EDP] 11★ One sly beast of a chart. Lots of wide patterns, unclear lead foot entries, and overall, a lot of movement. I recommend using a lower speed modifier than usual if you do not remember the steps.
(Crossovers, Turns, Freeze Notes, Candles)
3.0x 12.2 12.2
Beautiful Inside (Cube::Hard Mix) [EDP] 11★ An extremely technical stepchart that has a slow BPM but makes you walk very long distances and cross very often. Techniques themselves are beyond the scope of Lv11, but simply clearing the chart itself is easy if you can slide the patterns.
(Crossovers, Freeze Notes, Step-Jumps)
4.5x 10.8 11.6
Blue Rain [EDP] 11★ Fun chart overall. A little on the stretchy side. Be careful how you enter that one stream that has a "V" like pattern and starts on 1P right in the first half, and 2P left on the second half.
(Crossovers, Gallops, Turns, Jacks, Candles)
3.75x 11.2 11.5
Trust -DanceDanceRevolution mix- [EDP] 11★ Very straightforward chart, both rhythm and step-wise.
(Crossovers, Jumps, Jacks)
3.5x 11.0 10.8
Uranus [EDP] 11★ Gets quite tricky after the slow section.
(Crossovers, Speed Changes, Stops, Turns, Freeze Notes)
3.5x 11.6 11.9
Vem brincar [EDP] 11★ Surprisingly perfect flow, and rhythms make sense. The song, however, is always quite painful to listen to.
(Crossovers, Gallops, Freeze Notes)
4.0x 11.2 11.7
Why not [EDP] 11★ Like the singles chart, the tough part is the middle, except no 16th gallops are present here. Jacks are the most likely element to ruin a PFC here, but the chart is on the comfortable side up to a AAA.
(Crossovers, Freeze Notes, Jacks, Candles, Difficult Middle)
3.0x 11.4 11.1
A Geisha's Dream [EDP] 11★ The chorus is relatively difficult to alternate completely; it is easier to start each stream on the more comfortable foot and take it from there.
(Crossovers, Gallops, Jumps, Freeze Notes, Jacks)
4.0x 11.5 11.8
Dream Machine [EDP] 11★ The chart starts with a very long and steady stream of 8ths, and goes into 16th note jackhammer-gallop mode after step 111, and then 16th note crossover gallops after step 167. It gets a little easier after step 213.
(Crossovers, Jumps, Turns, Jacks, Difficult Beginning)
4.0x 11.8 11.8
INTO YOUR HEART (Ruffage remix) [EDP] 11★ A plethora of pretty wild patterns. There is a 10-note 12th stream that comes up in the second half, but that actually isn't too difficult.
(Crossovers, Jumps, Turns, Freeze Notes, Jacks, Step-Jumps)
4.0x 11.6 11.6
LOVING YOU (Epidemik remix) [EDP] 11★ Some interesting center crossing patterns and Afronova-like turns. They're all on a gentle speed, so this is a good chart for that kind of practice.
(Crossovers, Freeze Notes, Jacks)
3.25x 11.0 11.1
Playa (Original Mix) [EDP] 11★ A perfectly flowing chart with slow but long 8th streams with a wide variety of patterns. Comparable to jane jana EDP, except with a little less twisting and more jackhammers and staircase patterns.
(Crossovers, Turns, Jacks, Candles)
4.5x 11.2 11.4
will [EDP] 11★ An interesting chart with crossover jumps. The patterns get wackier toward the end before the song throws 16ths in sets of three.
(Crossovers, Jumps, Freeze Notes, Drills, Candles, Difficult End)
3.75x 11.3 11.5
凛として咲く花の如く [EDP] 11★ Fairly wide chart, especially during Freeze Arrows. Complex stretches start to appear in streams toward the last 30 seconds. Overall scoring is somewhat manageable thanks to the crab walking portion in the beginning and halfway through the song.
(Crossovers, Jumps, Turns, Freeze Notes, Candles, Difficult End)
3.5x 11.9 11.6
All My Love [EDP] 11★ Surprisingly easy steps on the whole. The biggest caveat is starting a Freeze Arrow on the wrong foot, in which case, you should prepare to jump and switch. The ending long drill-like stream starting at 241 combo on P2 Right should be started on your left.
(Crossovers, Jumps, Turns, Freeze Notes, Drills, Difficult End)
3.5x 10.8 10.9
dirty digital [EDP] 11★ There is a stream leading up to 16th trills in the beginning. In the second half, the chart's rhythms alternate between 8ths and 16ths in a somewhat unpredictable manner and require closer attention.
(Crossovers, Gallops, Jumps, Drills, Difficult Beginning)
4.0x 11.1 11.9
TOMORROW [EDP] 11★ The difficulty here is progressive, and based mainly on the 16ths and the jumps. The crossovers here are of a simple variety.
(Crossovers, Jumps, Drills, Difficult End)
4.0x 11.1 11.3
Dummy [EDP] 11★ Watch out for timing some of the 8th rhythms as well as the jackhammers that appear twice throughout the song. Otherwise a sold, twisty chart.
(Crossovers, Jacks, Candles, Difficult End)
3.0x 11.7 11.4
Gotta Dance [EDP] 11★ (Crossovers, Jumps, Turns, Freeze Notes, Difficult Middle) 3.75x 11.5 11.5
MAX LOVE [EDP] 11★ A stamina chart on the longest song in the game. The 8th appear mostly in sets of 3 or in a 4/2 split, but in a particularly difficult fashion between steps 257~295. Since there is not much movement required during patterns, scoring is relatively easy.
(Crossovers, Jumps, Turns, Candles, Difficult Middle)
3.0x 12.1 11.3
CURUS [EDP] 12★ A chart with no jumps or Freeze Arrows. Has arrows here and there with odd gaps, and there is all but one stream of crab walking where half of it is done facing backwards, if done properly. Timing on this song feels rather strange.
(Crossovers, Speed Changes, Turns, Difficult End)
2.75x 11.6 12.6
oarfish [EDP] 11★ Lots of forced Afronova walks and wide transitions on Freeze Arrows. 16th rhythm is somewhat tricky.
(Crossovers, Gallops, Turns, Freeze Notes, Jacks, Difficult End)
4.0x 11.2 11.8
resonance [EDP] 11★ Be careful how you enter some of the streams in the second half.
(Crossovers, Gallops, Turns, Freeze Notes, Jacks, Candles, Difficult Middle)
3.5x 11.6 11.9
Second Heaven [EDP] 11★ The 8ths in the first half are short but it's not always quite clear which foot to enter. The difficulty goes up as the song progresses.
(Crossovers, Jumps, Turns, Candles, Difficult End)
3.75x 11.4 11.1
Sky Is The Limit [EDP] 11★ The part prior to the chorus is even more difficult than that of ESP, not only because of added notes but also because there is a wide stretch.
(Crossovers, Gallops, Jumps, Turns, Freeze Notes, Difficult Middle)
3.75x 11.7 12.3
THIS NIGHT [EDP] 11★ Surprisingly tricky chart that has a lot of twists and quick and long moves. Once you got it figured out, scoring is a relative breeze.
(Crossovers, Turns, Freeze Notes)
3.25x 11.7 11.2
Your Angel [EDP] 11★ Lots of quick wide transitions and turns, but everything makes sense. Good chart.
(Crossovers, Turns, Freeze Notes, Jacks, Candles, Difficult Middle)
3.0x 11.9 11.4
ever snow [EDP] 11★ It's like the original MAX2 chart but made longer. Expect a few wide moves.
(Crossovers, Turns, Jacks)
3.75x 11.5 11.9
HEARTBREAK (Sound Selektaz remix) [EDP] 11★ Very light in terms of arrow density and still not a whole lot of movement. I can't really call this an 11.
(Crossovers, Jumps, Freeze Notes, Difficult Middle)
3.75x 10.5 10.8
In The Air [EDP] 11★ Standard double crossover chart. No "AIR' at all, ironically enough. The middle has a slightly tricky rhythm.
(Crossovers, Gallops, Turns, Difficult Middle)
4.0x 11.5 11.7
STILL IN MY HEART [EDP] 9★ Holy hell, this is one insane 9. Definitely put your speed mod lower than usual, since movements are extremely wide. Scoring is challenging even compared to 11s.
(Crossovers, Gallops, Jumps, Step-Jumps)
3.5x 10.8 11.0
Wings of an Angel (Fly With Me) [EDP] 11★ Prepare for some 16th clusters, although there aren't as many as there are on ESP. Clear and score both highly depend on that one section.
(Crossovers, Drills, Jacks, Difficult Middle)
3.25x 11.8 12.4
Feelings Won't Fade (Extend Trance Mix) [EDP] 12★ Starts on an 8th beat, then goes into a combination of trills and jackhammers in a rhythmically challenging fashion. The chart then throws plenty of stream.
(Crossovers, Gallops, Freeze Notes, Drills, Jacks, Difficult Beginning)
3.75x 12.8 13.5
CAN'T STOP FALLIN' IN LOVE (SPEED MIX) [EDP] 12★ Not as hard as the single chart, but still relentless. Streams everywhere with very little break.
(Crossovers, Turns, Drills, Candles)
3.25x 13.0 12.4
DXY! [EDP] 12★ A simplified version of ESP with much fewer step-jumps but more crossovers. Gets increasingly challenging as the song goes, until the final cooldown.
(Crossovers, Jumps, Turns, Step-Jumps, Difficult Middle)
3.75x 12.4 12.1
MAKE A JAM! [EDP] 11★ Forget what you learned on Doubles, unless you wish to show off. The steps are very odd.
(Jumps, Turns, Jacks)
4.5x 11.2 11.9
Mermaid girl [EDP] 11★ (Crossovers, Turns, Candles) 4.0x 11.1 11.1
message [EDP] 11★ Some very nice practice patterns regarding center crosses.
(Crossovers, Gallops, Jumps, Turns, Freeze Notes)
3.5x 11.5 11.4
New Beginning [EDP] 11★ High amounts of SP patterning combined with plenty of recovery opportunities. Recommended for newer players to Double.
(Crossovers, Freeze Notes, Candles)
3.75x 11.0 11.2
Something Special [EDP] 11★ With an appropriate speed modifier for 190 BPM, this is extremely easy, as SP is. This chart does have slightly tougher moves, but that does not make it any harder than a low 10.
(Crossovers, Turns, Freeze Notes)
5.5x 9.8 10.4
TWINKLE♡HEART [EDP] 11★ Starts on 2P. The really difficult crosses happen near the start, and the chart seems to simplify as the song progresses (similar to SUNKiSS♥DROP).
(Crossovers, Jumps, Stops, Turns, Freeze Notes, Candles, Difficult Beginning)
3.0x 11.8 11.5
Qipchāq [EDP] 11★ The gallops are positioned as transitions, and the streams are often configured as jump-jump-step-step-jump-jump-step-step... etc. Very difficult to hit correctly at Lv11. Watch out.
(Crossovers, Jumps, Freeze Notes, Jacks, Step-Jumps, Difficult End)
3.75x 12.5 12.3
Tell Me What To Do [EDP] 11★ Can be thought of as a slightly easier version of Bombay Bomb. However, arrow placements are a little odd and rhythms are a bit tricky at places.
(Crossovers, Gallops, Turns)
3.75x 11.7 12.2
凛として咲く花の如く~ひなビタ♪edition~ [EDP] 11★ Like that of the original song, this chart has some rather difficult streams. The patterns aren't wide but there are center crosses that are a little unorthodox. Because of the song length, there is an ample quantity of steps as well.
(Crossovers, Turns, Freeze Notes, Drills)
3.25x 11.9 11.7
虹色の花 [EDP] 11★ An absolute hell of a stepchart, perhaps can be thought of an even stronger version of Sacred Oath EDP, due to length. On top of having a considerable amount of stream and air, the patterns are also difficult and can be slightly misleading. Take caution.
(Crossovers, Jumps, Turns, Freeze Notes, Jacks, Candles)
3.25x 12.6 12.6
WILD SIDE [EDP] 11★ Filled to the brim with stretches and tough-to-time rhythms. There is a jump festival mixed with jacks near the end.
(Crossovers, Jumps, Turns, Freeze Notes, Jacks, Step-Jumps)
3.25x 12.1 12.3
Go↓Go↑Girls&Boys;! [EDP] 11★ Simple but fun. Patterns, if executed correctly, do require fairly advanced technique, but they're mostly slideable. The load of arrows is fairly light.
(Crossovers, Jumps, Freeze Notes)
3.5x 10.7 11.1
革命 [CDP] 11★ Noticeably simpler than the Expert chart.
(Crossovers, Gallops, Speed Changes)
3.75x 11.4 11.7
JOKER [EDP] 11★ Some difficult step-step-jump parts mixed with step-step-gallop parts exist near the beginning and near the end. The middle has plenty of recovery opportunities, with a generous number of Freeze Arrows. For an 11, an overall tough stamina chart.
(Crossovers, Gallops, Jumps, Freeze Notes, Jacks, Step-Jumps)
3.5x 11.9 11.9
Sucka Luva [EDP] 11★ Full of very wide moves and jumps. More stamina draining than the notecount suggests, and note timing is a bit on the odd side. There are some random backward turns if you aren't watching ahead. Thankfully, the song is slow enough.
(Crossovers, Jumps, Turns, Drills, Step-Jumps, Difficult End)
4.5x 11.6 11.9
晴天Bon Voyage [EDP] 11★ Super odd timing, partly due to the irregular meter. The Freeze Arrows toward the end are especially tricky. On top of that, there are plenty of wide stretches at a high BPM. Watch out for 12th notes that come up in the middle.
(Crossovers, Gallops, Jumps, Turns, Freeze Notes, Difficult End)
2.25x 11.7 13.0
One Sided Love [EDP] 11★ A few non-stop 8th streams at 140 BPM, with drill-like variations near the beginning to ones that incorporate more and more crossovers and center transitions.
(Crossovers, Freeze Notes, Drills, Difficult End)
4.0x 11.5 11.2
ヤマトなでなで♡かぐや姫 [EDP] 11★ Surprisingly straightforward rhythm; 16ths exist only near the start.
(Crossovers, Jumps, Freeze Notes)
3.5x 11.2 11.3
きゅん×きゅん ばっきゅん☆LOVE [EDP] 11★ Like ESP but with even more notes, and tons of transitions everywhere. Thankfully, the step patterns are easy; scoring will be smooth if you have sufficient stamina.
(Crossovers, Candles)
3.25x 12.4 11.5
この青空の下で [EDP] 11★ This and ESP should swap difficulties. The yellow-blue, 16/3 jacks in the beginning and near the end should be footswitched. While this is a stamina chart, there is only one jump in its entirety.
(Crossovers, Turns, Candles)
3.25x 12.2 11.6
i feel... [EDP] 12★ Like the single, has a fearfully difficult (but slightly different) rhythm pattern but is light on the level of skill required. It's imperative to watch the steps carefully.
(Crossovers, Gallops, Turns)
4.0x 11.5 12.5
rain of sorrow [EDP] 12★ One of the things that makes this tough is actually its surprising lack of notes. This is somewhat made up by the plenty of Freeze Arrows, but overall, it is more or less a combination of blank space and tough rhythm.
(Crossovers, Gallops, Freeze Notes, Jacks, Difficult End)
4.0x 11.6 12.8
TSUGARU [EDP] 12★ After the first Freeze Arrow rest follows a 12th skip crossing section, and then a tough 8th pad transition stream (with center crossing mixed into it), and then a few oddly placed 16th gallops before coming to a slowdown ending.
(Crossovers, Gallops, Jumps, Speed Changes, Stops, Freeze Notes, Jacks, Candles, Difficult Middle)
3.25x 12.9 13.6
BE LOVIN [EDP] 12★ The beginning trills on the P1 Up/Down arrows should be started with left foot. Everything else is standard, and there are no step jumps toward the end.
(Crossovers, Turns, Drills, Jacks)
3.0x 12.3 12.1
TEARS [EDP] 12★ A slightly more straight-forward rhythm than ESP.
(Crossovers, Gallops, Jumps, Freeze Notes)
3.75x 12.4 12.5
stoic (EXTREME version) [EDP] 12★ After some annoying step-step-jump parts, there are long streams with nonsense patterns, followed by the famous stop, and then by shorter streams that end with jumps. Pretty odd.
(Crossovers, Jumps, Stops, Turns, Jacks, Step-Jumps, Difficult Middle)
3.5x 12.6 12.8
VANITY ANGEL [EDP] 12★ A chart with only one jump at the end, and no freezes. The entire chart is alternately stepped, but you do need to watch for placement as it is not entirely predictable. Very rhythmically challenging.
(Crossovers, Gallops, Turns, Jacks, Difficult End)
3.75x 12.0 12.7
ヒマワリ [EDP] 12★ Relentless stamina test, with some swivels like those seen in AFRONOVA EDP. Tiring but very fun.
(Crossovers, Jumps, Turns, Jacks, Candles)
3.0x 13.1 12.5
CENTAUR [EDP] 12★ Even compared to the Sorrow songs, this is rhythmically challenging, and combined with 16th note jumps, it requires a higher level of skill as well. There is a 12th transition at the end.
(Crossovers, Gallops, Jumps, Difficult End)
4.0x 12.5 12.9
DoLL [EDP] 12★ Overall a straightforward stepchart. The jacks in the streams near the end along with the 12th notes can make scoring a little challenging.
(Crossovers, Jumps, Turns, Freeze Notes, Jacks, Candles, Difficult End)
3.25x 12.6 12.8
La Bamba [EDP] 12★ Very much built around the center panels, it requires a lot of jump+slide techniques. While 156 BPM is not a punishing speed, hitting left-right turning streams with jumps mixed in can be rather difficult for Lv12.
(Crossovers, Jumps, Turns, Step-Jumps)
3.5x 12.9 12.7
MARIA (I believe... ) [EDP] 12★ Starts right off the bat with left-right-twist streams. The "look... look at the stars... and you've got to visualize~" part has some rather tricky-to-time gallops. There is a gallops-separated-by-8ths section at the end but it's not particularly hard.
(Crossovers, Gallops, Turns, Difficult End)
3.5x 12.1 12.5
Midnight Special [EDP] 12★ One really strange chart. Hidden speed changes, one unexpected 12th drill, 8th jumps everywhere, jumps while turned, etc, followed by one drill-like stream toward the end. That's not to say it isn't fun!
(Jumps, Speed Changes, Turns, Drills)
3.0x 12.3 12.8
No.13 [EDP] 12★ Nice standard but tiring chart. Watch out for the 16th gallops that start on the quarter note, even SP does not have those.
(Crossovers, Gallops, Candles)
3.25x 12.9 12.7
SEDUCTION(Vocal Remix) [EDP] 12★ Like ESP, the longest streams appear toward the end.
(Crossovers, Jumps, Turns, Difficult End)
2.75x 12.7 12.4
Blind Justice ~Torn souls. Hurt Faiths ~ [EDP] 12★ The stream difficulty picks up toward the end before the song slows, but there are no long strings of 16ths anywhere in the chart. The turning is on the gentle side.
(Crossovers, Jumps, Speed Changes, Freeze Notes, Difficult End)
3.25x 12.2 12.3
Music In The Rhythm [EDP] 12★ Lots of jackhammers, but none of the 8th streams are more than 7 notes in length, until the very end (with 8). There is one center cross -> Afronova walk pattern in the middle, but the difficulty overall is consistent.
(Crossovers, Stops, Jacks, Candles)
3.5x 12.1 12.1
Freeway Shuffle [CDP] 12★ Selective footswitching is necessary in places, but otherwise works out pretty nicely.
(Crossovers, Turns, Drills, Jacks)
3.75x 12.3 12.6
FIRE [EDP] 12★ Alternated start to finish. The ending has a 12th trill-like run.
(Crossovers, Jumps, Freeze Notes, Drills, Jacks, Candles, Difficult End)
3.0x 12.5 12.4
Raspberry♥Heart(English version) [CDP] 12★ The chart is fairly loose with notes, but the arrow placement is fairly tricky.
(Crossovers, Jumps, Turns)
3.25x 11.8 12.1
L'amour et la liberté (Darwin & DJ Silver remix) [EDP] 12★ The first half has some sound-matching 16ths, then the song cuts into a break with a slowdown. After the slowdown is an 8th stream with an Afronova-like step. Similar in style to Dream Machine.
(Crossovers, Gallops, Speed Changes, Stops, Turns, Drills, Jacks, Candles)
4.0x 12.0 12.2
INNOCENCE OF SILENCE [EDP] 12★ Very much like ESP in that it has a lot of 8th-16th note gallops combined with a few that start on the 16th. The patterns are straightforward, however.
(Crossovers, Gallops, Speed Changes, Freeze Notes)
4.0x 12.1 13.2
SOUL CRASH [EDP] 12★ Pretty tough chart with the jumps and the transitions and only gets harder as the song progresses.
(Crossovers, Gallops, Jumps, Drills, Difficult End)
4.0x 12.6 12.9
30 Lives (Up-Up-Down-Dance Mix) [EDP] 12★ *Rated 8, not 12. Seriously, please fix this page.* This is an excellent first Double chart for people who are experienced at Single.
(Crossovers, Jumps)
3.75x -- --
Votum stellarum -forest #25 DDR RMX- [EDP] 12★ While the overall volume of arrows is low, the 16th jackhammers in one part is likely to give players some trouble.
(Crossovers, Gallops, Jacks, Difficult Middle)
4.0x 12.0 12.8
Waiting 4 u [EDP] 12★ Plenty of stretches and jumps.
(Crossovers, Gallops, Jumps, Candles)
3.0x 12.7 12.7
A Brighter Day [CDP] 12★ There are a few streams that start with the sequence "down-up-down"; all of those are started facing outward. Watch out for the 16ths that show up after the preview music starts.
(Crossovers, Turns, Freeze Notes, Drills, Jacks, Difficult Middle)
3.5x 12.5 12.9
Dazzlin' Darlin [EDP] 12★ The patterns get more and more awkward as the song progresses. Don't fall for some of the Freeze Arrow placements near the end.
(Crossovers, Jumps, Turns, Freeze Notes)
3.75x 12.2 12.4
Dazzlin' Darlin-秋葉工房mix- [EDP] 12★ A rather straightforward arrangement of mid-speed 8th streams.
(Crossovers, Jumps, Candles)
3.5x 12.4 12.1
Decade [EDP] 12★ Fun and simple skipping chart.
(Crossovers, Gallops, Freeze Notes)
3.75x 11.8 12.0
I'm so Happy [EDP] 12★ Starts on P2. Identical rhythm and very similar chart structure to ESP, with the 16ths only in the first half.
(Crossovers, Gallops, Jumps, Turns, Freeze Notes, Drills, Candles, Difficult Beginning)
3.0x 12.6 12.6
KISS KISS KISS 秋葉工房 MIX [EDP] 12★ This is the chart to play if you're new to long distance travels and footswitches. Footswitches on the isolated 2-note jacks aren't mandatory but they make the chart smoother.
(Crossovers, Freeze Notes, Jacks, Candles)
3.25x 12.4 12.5
La libertad [EDP] 12★ Prepare for long-distance foot travels in a way that isn't frequently done.
(Crossovers, Gallops, Jumps, Turns, Freeze Notes)
3.0x 12.5 12.8
only my railgun [EDP] 12★ Basically an excellent introduction to short drills while crossing.
(Crossovers, Gallops, Jumps, Drills, Candles)
3.75x 12.3 12.4
She is my wife [EDP] 12★ The chart is pretty lax until step 199, and turns into an 8th stream festival from that point. Steps 229~243 form an incredibly rare pattern that is difficult to perform correctly. Prepare accordingly.
(Crossovers, Jumps, Speed Changes, Stops, Turns, Freeze Notes, Difficult End)
3.25x 12.6 12.5
Cosmic Hurricane [CDP] 15★ Whether or not you can clear this chart comes down almost entirely to two things; (1) stamina to last about 600 notes, and (2) 188 BPM 16th trill+jump, repeat, followed by 16th candles. The second is a truly difficult skill at this level of play.
(Crossovers, Stops, Freeze Notes, Drills, Step-Jumps, Candles)
3.0x 16.0 15.9