|SONG TITLE||LV||REVIEW TEXT||RECOMMENDED SPEED MOD||CLEAR RATING||SCORE RATING|
Hot take, CS NA challenge is an easy 16 if you just hit the center with one foot in the streams.
(Shock Arrows, Drills, Difficult End)
The jacks are a real test of footspeed for this level, though they're all in the first half.
(Crossovers, Gallops, Turns, Jacks, Step-Jumps, Difficult Beginning)
Love Shine but harder. Like Love Shine, it doesn't look so bad on paper, but the jumps, gallops and crossovers really nail your stamina.
(Crossovers, Gallops, Jumps)
|Baile Le Samba [ESP]||11★||
I keep trying to figure out why I'm wrong and this is actually an 11. Did KONAMI still think we didn't use speed mods on songs like this?
(Gallops, Jumps, Step-Jumps)
|TSUGARU (APPLE MIX) [CSP]||11★||
11's don't have long streams of crossovers and jacks at 165. Easier than the original (less gallops), but not by much.
(Crossovers, Gallops, Speed Changes, Jacks, Difficult Beginning)
|MY SUMMER LOVE (TOMMY'S SMILE MIX) [CSP]||12★||
BPM is 100, not 125. It's a bit harder than the original.
(Gallops, Freeze Notes, Step-Jumps, Difficult Middle)
|i feel... [ESP]||12★||
Main difficulty's the offbeats.
|PARANOIA MAX～DIRTY MIX～ [ESP]||12★||
The end stream's hard, and just when you think you can alternate everything it turns out you can't. No idea how it's above Evolution and close to Break Down, though, y'all are crazy.
(Crossovers, Turns, Jacks, Difficult End)
|The legend of MAX [ESP]||15★||
Is it weird I think the first half is as hard as the second? It looks like it should be way easier, but the stamina kills me every time.
(Gallops, Jumps, Speed Changes, Drills, Step-Jumps, Candles, Difficult Middle)
|Fly away -mix del matador- [ESP]||11★||
I can't decide if this is a very hard 12 or a very easy 13. Tons of sixteenth bursts and stepjump streams.
(Crossovers, Gallops, Jumps, Step-Jumps, Difficult End)
|B4U("VOLTAGE" Special) [CSP]||14★||
It's actually not that hard to BS through the bursts, even the ending. Comboing them is another story.
(Crossovers, Jumps, Turns, Jacks, Step-Jumps, Difficult End)
|Healing Vision (Angelic mix) [ESP]||13★||(Crossovers, Turns, Step-Jumps, Candles, Difficult End)||2.0x||13.9||14.1|
So not an 11. The jacks are tough, and there are some sections with stepjumps, but everything else's super easy.
|TRIP MACHINE CLIMAX [ESP]||12★||
It all started when CSFILSM invited him to the Fake 12 support group. She fell in love, he took her on a trip. It was only 100 seconds, but it was primeval. Respect.
(Crossovers, Jumps, Jacks, Step-Jumps, Difficult End)
Step-jumps, step-jumps and more step-jumps. There are two streams of jump sandwiches, but together they're only, like, a quarter of the song.
(Jumps, Jacks, Step-Jumps, Difficult End)
|BALLAD FOR YOU～想いの雨～ [ESP]||11★||
It's basically quarter notes at 195, like a hard Basic chart. Even 9.0 is too much for both categories, this is an 8.
There's a reason the X location test had this as a 10. Super simple patterns, but 177 is really fast for a 9, especially with jumps, so this is a big ol' drainer.
|蒼い衝動 (for EXTREME) [ESP]||9★||
Not that fast, but sixth note jumpstreams and that many crossovers and jacks are too much for a 9.
(Crossovers, Jumps, Jacks)
If Blue Impulse is a 9, this is definitely a 9. Barely anything longer than five notes.
(Crossovers, Freeze Notes, Candles)
|The legend of MAX [DSP]||13★||
The whole thing could be like the end and it'd still be a 13. Rest of it's an 11.
(Crossovers, Gallops, Jumps, Speed Changes, Stops, Step-Jumps, Difficult End)
Call me crazy, but if songs like V and Drop Out are 13.9's, this is a 14. Too draining for a 13.
(Crossovers, Jumps, Turns, Step-Jumps, Difficult Middle)