TRIP MACHINE (l... // ESP // 12☆

// INDEX // SEARCH // ALL DDR 12☆ SP // ALL 3RDMIX SP
USER REVIEW TEXT RECOMMENDED SPEED MOD CLEAR RATING SCORE RATING
ccc The first minute is a bit silly with all the off-beat patterns, but not difficult. You can learn to do all the spins in the ending for fun, though of course if you're just looking to score on it, you can doublestep everything easily.
(Crossovers, Turns, Step-Jumps)
3.0x 11.8 11.9
pinkscones Great example of artificial difficulty. It's much harder than it should be if only because you genuinely have to doublestep every crossover, every spin because you can't do them naturally. A pity the best trip machine gets this expert chart.
(Crossovers, Turns, Jacks, Step-Jumps, Difficult End)
3.0x 11.9 12.1
rayword45 Par for the Trip Machine course, doublestep everything unless you're tryna do a killer freestyle. Ending stream is fun
(Crossovers, Jacks, Difficult End)
3.75x 11.8 11.9