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DDR REVIEWS

SONG TITLE LV REVIEW TEXT RECOMMENDED SPEED MOD CLEAR RATING SCORE RATING
RISING FIRE HAWK [CDP] 17★ This is harder than a bunch of low-end 18s. Absolutely brutal crossover patterning and stamina intensive
(Crossovers, Gallops, Jumps, Turns, Drills, Step-Jumps, Difficult End)
3.25x 18.2 18.0
Love♡Shine わんだふるmix [CDP] 14★ Some awkward patterns, much harder of a 14 than CSP, should be the same rating as Crazy Love
(Crossovers, Gallops, Jumps, Turns, Step-Jumps)
2.75x 14.8 14.4
Cytokinesis [EDP] 14★ Easy to pass, annoying to time
(Gallops, Speed Changes, Step-Jumps)
2.25x 14.1 16.0
Boss Rush [ESP] 16★ Honestly think this is draining enough with the 8th crossovers and whatnot to be a 17.
(Crossovers, Jumps, Speed Changes, Drills, Jacks, Step-Jumps, Candles)
3.25x 17.1 16.5
London EVOLVED Ver.C [CSP] 17★ lolfronova
(Crossovers, Jumps, Speed Changes, Stops, Turns, Step-Jumps, Candles, Difficult End)
1.75x 17.8 17.8
London EVOLVED Ver.B [CSP] 17★ If you have the footspeed this is probably the easiest London to score on
(Crossovers, Jumps, Speed Changes, Stops, Drills, Candles)
1.5x 17.3 17.4
Across the nightmare [ESP] 12★ (Gallops, Jumps, Drills) 2.0x 12.7 13.1
IF YOU WERE HERE (L.E.D.-G STYLE REMIX) [ESP] 13★ B4 ZA... oh wait no
(Crossovers, Gallops, Stops)
1.0x 13.2 13.4
iFUTURELIST(DDR VERSION) [CSP] 13★ Supernova quality charting
(Crossovers, Gallops, Turns, Step-Jumps)
3.75x 13.4 14.2
SABER WING [ESP] 13★ Bit of a drainer, but catch the sync and it's not a terrible scoring file
(Crossovers, Speed Changes, Stops, Turns, Step-Jumps)
2.75x 13.9 13.7
PARANOiA Revolution [ESP] 18★ Apparently everyone thinks this is a good beginner 18 and I say HELL NO. Even if the shitty slowdown was well-flowing stream (start the 16th run wrong foot) it's just... CROSSOVERY
(Crossovers, Speed Changes, Turns, Jacks, Difficult Middle)
1.75x 18.6 18.5
Valkyrie dimension [CDP] 19★ Compare this to Hades, PRO, PTF, Tohoku... yeah lmfao this is NOT harder than the upper echelon of doubles 18s
(Crossovers, Jumps, Speed Changes, Stops, Turns, Freeze Notes, Step-Jumps, Candles, Difficult End)
2.0x 18.8 18.9
DDR MEGAMIX [CSP] 16★ It's long and has a lot of notes yet the middle is easy enough to make this an arbitrary pass. The BPM makes this ass to score on.
(Crossovers, Speed Changes, Turns, Freeze Notes, Step-Jumps, Difficult End)
1.75x 16.3 17.1
打打打打打打打打打打 [CSP] 16★ Pure meme, if you can footswitch scoring ain't horrible
(Jacks, Difficult Middle)
3.75x 16.4 16.5
POSSESSION (20th Anniversary Mix) [ESP] 16★ The fact that I was able to sightread full combo this a few sessions after failing Beach Side Bunny Life4 has me questioning the other ratings here
(Jumps, Speed Changes, Stops, Step-Jumps)
1.5x 16.3 16.7
Sakura Reflection [ESP] 15★ 15 my ass
(Jumps, Stops, Drills, Step-Jumps)
3.0x 14.7 14.8
MAX 360 [DSP] 15★ (Gallops, Speed Changes, Stops, Turns, Drills, Jacks) 1.75x 16.2 15.7
ZETA~素数の世界と超越者~ [ESP] 15★ Always thought this was misrated TBH
(Speed Changes, Freeze Notes, Difficult End)
3.0x 14.9 15.0
Sakura Sunrise [ESP] 14★ Honestly doublestep and this is some easy shit
(Crossovers, Jumps, Freeze Notes, Step-Jumps)
3.25x 14.2 14.5
Pluto [ESP] 14★ Once you know the gimmicks, passing is easy
(Speed Changes, Stops, Difficult End)
2.75x 14.3 14.8
Air Heroes [CSP] 17★ This chart sucks ass
(Crossovers, Turns, Step-Jumps)
3.0x 17.9 17.7
ΔMAX [ESP] 17★ Easy to pass, but either the sync or input on DDR just plain fucking sucks
(Jumps, Speed Changes, Freeze Notes, Step-Jumps)
1.25x 16.9 17.7
ΔMAX [CSP] 17★ Crossovers, 500+ BPM 8th triplets, stepjumps, this chart is hilarious
(Crossovers, Speed Changes, Freeze Notes, Drills, Step-Jumps, Difficult End)
1.25x 17.8 18.2
Tohoku EVOLVED [ESP] 17★ There's no way this is easier than Trigger
(Crossovers, Gallops, Jumps, Speed Changes, Stops, Step-Jumps, Candles)
1.5x 17.9 17.9
ÆTHER [ESP] 17★ Scoring is easy, but it's a relatively draining 17
(Jumps, Speed Changes, Drills, Candles, Difficult End)
1.5x 17.5 17.2
Over The "Period" [ESP] 18★ Bit of a drainer but otherwise isn't too hard to BS a pass on, scoring though fuck that
(Crossovers, Jumps, Speed Changes, Turns, Freeze Notes, Drills, Step-Jumps, Candles, Difficult End)
1.5x 18.6 18.9
ENDYMION [ESP] 18★ Definitely up there with the likes of TME/IX, compared to other 18s of a comparable BPM (888, Egoism) this is fucking relentless
(Crossovers, Jumps, Speed Changes, Turns, Freeze Notes, Drills, Step-Jumps, Candles, Difficult End)
1.5x 18.9 18.8
Pluto Relinquish [CSP] 18★ The first 75 seconds being a joke (minus that crossover 12th stream) doesn't negate the ridiculous ending. MUCH sloppier than HDVO and 20BPM faster.
(Crossovers, Gallops, Jumps, Speed Changes, Freeze Notes, Step-Jumps, Difficult End)
1.5x 18.7 18.8
StrayedCatz [ESP] 14★ Rerated to 13 and I don't agree. It's an easy pass but scoring is annoying as fuck.
(Gallops, Speed Changes)
4.0x 14.0 14.6
888 [CDP] 18★ This is FAR less dense than most other 18s and yeah the pad transitions are tiring but there are plenty of <16s with similar stuff like Arrabbiata, even if lower density. This shouldn't even be close to Paranoia Hades CDP
(Crossovers, Speed Changes, Turns, Drills)
1.5x 18.3 18.8
IMANOGUILTS [ESP] 14★ Pretty draining but plays pretty smoothly for the most part, minus perhaps the crossover gallops.
(Crossovers, Gallops, Jumps, Stops, Drills, Difficult Middle)
3.25x 14.7 14.4
TRIP MACHINE EVOLUTION [CSP] 18★ This is considered "absurdly technical"? Technical ITG players would call this "absurdly garbage"
(Crossovers, Gallops, Jumps, Stops, Turns, Freeze Notes, Jacks, Candles, Difficult Middle)
3.25x 18.9 18.8
THE REASON [CSP] 15★ An even worse chart for an even worse song than Unreal. Don't let the low notecount fool you, this shit is TOUGH due to the nonstop stepjumps patterns and it's terrible to score on thanks to the weird ass ending.
(Crossovers, Jumps, Jacks, Step-Jumps, Difficult End)
6.0x 15.7 16.1
BRILLIANT 2U (Orchestra Groove) [CSP] 12★ I'd like to see someone actually attempt all the spins/270s
(Crossovers, Jumps, Turns, Step-Jumps)
4.0x 11.8 12.0
TRIP MACHINE (luv mix) [ESP] 12★ Par for the Trip Machine course, doublestep everything unless you're tryna do a killer freestyle. Ending stream is fun
(Crossovers, Jacks, Difficult End)
3.75x 11.8 11.9
Horatio [CSP] 15★ I can't rate this chart, I can only rate the old chart which is easily a 19. 4.0x -- --
sakura storm [CSP] 13★ Yeah... I can see someone complaining about this being a hard 13 to pass, but to score on? A 14? Absolutely not, unless one thinks Cartoon Heroes ought to be a 15 if it were revived.
(Crossovers, Jumps, Step-Jumps)
3.0x 13.8 13.3
888 [DSP] 13★ Crossovers galore! This is a lot uglier than something like Saber Wing ESP and borders 14 more than Expert borders a 15.
(Crossovers, Jumps, Speed Changes)
1.5x 13.9 13.9
恋する☆宇宙戦争っ!! [ESP] 14★ Compared to other similar BPM 14s, this is ASS DRAINING with its relentlessly twisty patterns and weird footswitches.
(Crossovers, Gallops, Turns, Freeze Notes, Step-Jumps)
3.0x 14.8 14.2
Straight Oath [CSP] 15★ This is not easier than I'm So Happy.
(Crossovers, Turns, Freeze Notes, Drills, Step-Jumps, Candles)
3.25x 16.0 15.8
Beautiful Dream [CSP] 15★ Crossovers within streams at this speed in a 15? Well, actually, it's not THAT bad to make it misrated but still, tricky as fuck. Speedy Mix those freeze note spins if you can.
(Crossovers, Turns, Freeze Notes, Drills)
3.25x 15.8 15.8
恋閃繚乱 [CSP] 15★ Harder pass than score.
(Crossovers, Gallops, Turns, Step-Jumps, Candles)
4.0x 15.6 15.3
Remain [ESP] 15★ Technical as fuck with voltage spikes galore.
(Crossovers, Gallops, Speed Changes, Drills, Candles, Difficult End)
2.0x 15.8 15.7
JOMANDA [ESP] 15★ The speed changes in this song are fucking annoying to time. Requires footspeed but not that much stamina, memorize the brief 250BPM part.
(Gallops, Speed Changes, Stops, Drills, Difficult Middle)
3.0x 15.4 15.9
Nostalgia Is Lost [ESP] 15★ DO NOT doublestep the beginning (or the identical part before the ending). Besides that, this one is pretty easy.
(Crossovers, Turns, Freeze Notes, Step-Jumps, Difficult Beginning)
3.5x 15.4 15.3
STULTI [ESP] 15★ There are plenty of borderline 16 parts due to the footspeed needed, but then there are also a ton of breaks.
(Crossovers, Gallops, Stops, Drills, Step-Jumps, Candles, Difficult End)
3.25x 15.8 15.6
SPECIAL SUMMER CAMPAIGN! [ESP] 15★ Great practice for footswitches and candles. A bit tricky here and there but overall a smooth pass and score.
(Gallops, Turns, Step-Jumps, Candles)
3.5x 15.3 15.2
ENDYMION [DSP] 15★ Not as bad as OTP DSP but still a drainer.
(Crossovers, Gallops, Speed Changes, Turns, Freeze Notes, Drills, Step-Jumps, Difficult End)
1.25x 15.5 15.5
Desert Journey [CSP] 15★ Most shock arrow charts suck but this one is fun enough. Without them this would be a middling 14.
(Crossovers, Turns, Freeze Notes, Shock Arrows, Step-Jumps)
4.0x 15.3 15.4
osaka EVOLVED -毎度、おおきに!- (TYPE1) [ESP] 15★ (Crossovers, Speed Changes, Stops, Jacks, Step-Jumps, Candles) 2.25x 15.4 15.9
osaka EVOLVED -毎度、おおきに!- (TYPE3) [ESP] 15★ Trickiest of the 3, basically all the hardest parts of the first version plus even more freeze mess.
(Crossovers, Speed Changes, Stops, Freeze Notes, Jacks, Step-Jumps)
2.25x 15.5 15.9
osaka EVOLVED -毎度、おおきに!- (TYPE2) [ESP] 15★ easiest of the 3 to pass but what are those jackjumps
(Crossovers, Gallops, Jumps, Speed Changes, Stops, Jacks, Step-Jumps)
2.25x 15.2 15.9
ACE FOR ACES [ESP] 15★ Now that you don't need to PFC this (finally) I can finally say that the pass difficulty was severely overhyped. It's still one of the worst 15s for scoring (dat sync) but there are so many 190BPM+ 15s that make this a joke to pass or FC comparatively.
(Crossovers, Gallops, Jumps, Speed Changes, Stops, Turns, Freeze Notes, Drills)
1.5x 15.4 16.3
FUNKY SUMMER BEACH [ESP] 14★ The first set of gallops should be crossed over as designed to avoid ugly doublestepping, the rest of the chart is fine.
(Crossovers, Gallops, Speed Changes, Stops)
3.5x 14.2 14.4
Tohoku EVOLVED [DSP] 14★ I miss Rhythm & Police. Surprisingly fun if a bit repetitive. Really not that hard of a pass, especially since someone who gave 0 fucks about scoring could just treat the gallops like jumps.
(Gallops, Drills)
1.75x 14.3 14.8
Daily Lunch Special [ESP] 14★ I find this much harder and more demanding of footspeed than RËVOLUTIФN but not as much as Triple Counter. Pretty much everything can be cleanly doublestepped (the ending is a bit tricky but manageable) but it is rather draining.
(Crossovers, Jumps, Turns, Freeze Notes, Drills, Jacks, Step-Jumps, Difficult End)
3.0x 14.6 14.8
Triple Counter [DSP] 14★ Harder than RËVOLUTIФN, harder than 888 and only a tad bit easier than that Last Trip song.
(Crossovers, Jumps, Turns, Freeze Notes, Jacks, Step-Jumps)
2.75x 14.7 14.6
PUNISHER [ESP] 14★ You can doublestep everything cleanly. If you can pass Cartoon Heroes, you can probably pass this.
(Crossovers, Gallops, Jumps, Difficult End)
3.75x 14.0 14.1
不沈艦CANDY [ESP] 14★ Rather draining, but doesn't require THAT much footspeed because the patterns are simple. A fair 14 nonetheless.
(Gallops, Jumps, Speed Changes, Drills)
3.0x 14.5 14.3
Spanish Snowy Dance [EDP] 15★ This is not easier than Anti-Matter EDP, New Century EDP, most of the double 16s, etc; (17.2 clear is a couple notches too high, but only that)
(Crossovers, Jumps, Turns, Drills, Jacks, Step-Jumps, Difficult Middle)
3.0x 17.0 16.9
Poochie [EDP] 15★ Actually much easier than ESP due to a lack of doublesteps (those transitions are pretty smooth, and the only places I personally doublestep aren't forced nor taxing to DS) and a slight reduction of voltage.
(Crossovers, Gallops, Speed Changes, Turns, Drills, Difficult Beginning)
2.75x 15.5 16.1
放課後ストライド [EDP] 15★ IMO the pad transitions here are WAY worse than 888 EDP, especially in the long stream towards the end.
(Crossovers, Turns, Difficult End)
2.5x 15.9 15.5
Malacca [CSP] 13★ We waited 7 years for this chart to exist.
(Gallops, Freeze Notes, Candles, Difficult End)
4.0x 13.8 13.6
MAX 300(Super-Max-Me Mix) [DSP] 13★ Unlike the other MAX songs on Difficult this one isn't wrongly rated, but that ending makes it borderline.
(Crossovers, Gallops, Jumps, Speed Changes, Freeze Notes, Step-Jumps, Difficult End)
2.0x 13.9 14.2
MAX. (period) [DSP] 13★ Misrated. The 180BPM section does not make scoring nice, and the section directly after that is already way too dense for a 13, then we have the ending loaded with doublesteps and that horrible crossover-into-backwards-stepjump stream.
(Crossovers, Gallops, Jumps, Speed Changes, Stops, Step-Jumps, Difficult End)
1.25x 14.1 14.3
No.13 [ESP] 13★ The gallops make Rhythm & Police look bitch.
(Crossovers, Gallops, Turns, Step-Jumps)
3.5x 13.7 13.6
虹色 [CSP] 13★ Good solid example of a 13
(Crossovers, Gallops, Drills)
3.75x 13.6 13.4
The legend of MAX [DSP] 13★ An 11/12 until the ending, and even that isn't too heavy for a 13.
(Crossovers, Gallops, Jumps, Speed Changes, Stops, Step-Jumps, Difficult End)
1.75x 13.2 13.3
Dance Dance Revolution (X-Special) [CSP] 13★ This used to be a 15 LOL. If you're smart and doublestep everything besides the footswitch/crossover 8th stream at the end this is fine as a 13.
(Crossovers, Gallops, Jumps, Turns, Freeze Notes, Drills, Difficult End)
4.0x 13.9 14.0
Elemental Creation [DSP] 14★ Pretty draining.
(Crossovers, Gallops)
1.5x 14.5 14.7
PARANOiA Revolution [DSP] 14★ This was originally a 13 LOL also doublestep or be sad
(Crossovers, Gallops, Speed Changes, Stops, Freeze Notes, Drills, Step-Jumps, Difficult End)
1.5x 14.8 14.8
天空の華 [ESP] 15★ The 8ths are harder than the 16ths until the ending.
(Crossovers, Gallops, Speed Changes, Stops, Drills, Step-Jumps, Difficult End)
3.0x 15.3 15.1
RËVOLUTIФN [CSP] 17★ Stamina draining but not too terrible overall.
(Jumps, Drills, Step-Jumps, Difficult End)
3.0x 17.5 17.4
阿波おどり -Awaodori- やっぱり踊りはやめられない [ESP] 14★ Listen to the bells to keep your sync intact (besides towards the end). Very borderline but I think this one juuuust fails to meet the 15 threshold passing wise.
(Gallops, Speed Changes, Difficult End)
2.5x 14.9 15.2
ヤマトなでなで♡かぐや姫 [CSP] 14★ Not a fan of the song. The chart is pretty manageable besides a few awkward-ass patterns, pretty light 14 stuff.
(Crossovers, Gallops, Jumps, Turns, Freeze Notes, Step-Jumps, Candles)
3.75x 14.2 14.1
Sakura Mirage [ESP] 14★ This is only marginally harder than Sakura Storm CSP and definitely a lot easier than Sunrise. Worst parts are the crossover jacks that require 5-6 steps on the same foot if doublestepped.
(Crossovers, Jumps, Turns, Freeze Notes, Jacks, Step-Jumps)
3.25x 13.9 14.0
KEEP ON MOVIN' (Y&Co. DJ BOSS remix) [ESP] 14★ Bad remix of a bad song with accompanying bad chart. If you nail the doublesteps in this one, it's a fuckin cakewalk compared to the likes of AM-3P (Chaos Special)
(Crossovers, Gallops, Jumps, Turns, Step-Jumps)
4.5x 14.0 14.1
この子の七つのお祝いに [ESP] 14★ If you can pass the drills you can pass the song. On the other hand, I don't know what kinda drugs you need to take to score well on this.
(Crossovers, Gallops, Drills, Difficult Middle)
3.75x 14.5 15.0
ZEPHYRANTHES [ESP] 15★ That jack is bullshit
(Gallops, Jumps, Jacks, Difficult End)
3.5x 15.0 15.1
SABER WING (satellite silhouette remix) [CSP] 15★ Best use of 24ths in a DDR chart in general.
(Gallops, Drills, Difficult Middle)
4.0x 15.3 15.5
嘆きの樹 [CSP] 18★ I lied because this is also a great usage of 24ths
(Crossovers, Jumps, Turns, Step-Jumps, Candles, Difficult End)
3.75x 18.7 18.8
MAXX UNLIMITED (X-Special) [CSP] 18★ You can BS a pass if you can BS the slowdown jacks, not that the rest of the chart is any good.
(Crossovers, Jumps, Speed Changes, Stops, Turns, Freeze Notes, Jacks, Step-Jumps, Difficult Middle)
1.75x 18.2 18.7
Neutrino [CSP] 18★ Actually not too bad to pass but good luck FCing this one with it's 24th bursts and crossover-into-32nd
(Crossovers, Gallops, Jumps, Speed Changes, Stops, Turns, Freeze Notes, Drills, Step-Jumps, Candles, Difficult End)
2.0x 18.4 18.9
Blew My Mind [CSP] 18★ Nonstop fast crossovers and terrible slowdowns to read.
(Crossovers, Jumps, Speed Changes, Turns, Shock Arrows)
1.5x 18.7 18.6
Go For The Top [CSP] 18★ Everything is relatively easy until the ending decides to spit a bunch of crossovers at you. The slowdown is also a bitch for scoring.
(Crossovers, Jumps, Speed Changes, Stops, Turns, Step-Jumps, Difficult End)
3.25x 18.4 18.6
Over The "Period" [CSP] 19★ Who called this a good chart?
(Crossovers, Jumps, Speed Changes, Stops, Freeze Notes, Step-Jumps, Candles, Difficult End)
1.5x 19.4 19.8
PARANOiA Revolution [CSP] 19★ This is definitely harder to BS a clear than VDO, doing it "legit" still requires a ridiculous amount of doublestepping.
(Crossovers, Jumps, Speed Changes, Stops, Turns, Freeze Notes, Jacks, Step-Jumps, Candles, Difficult End)
1.5x 19.3 19.3
Spanish Snowy Dance [CSP] 17★ Best use of 24ths in a high level DDR chart IMO.
(Crossovers, Jumps, Turns, Drills, Difficult Middle)
3.25x 18.3 17.6
MAX 300 (X-Special) [CSP] 17★ Holy crap a sideswitch chart in DDR!... Well, mostly, though some parts I'm not sure wtf kinda contortions Konmai is expecting you to do. At least the majority of LOM X-Special DOESN'T look like it was meant to simulate BDSM Twister.
(Crossovers, Gallops, Jumps, Stops, Turns, Freeze Notes, Jacks, Step-Jumps, Candles, Difficult End)
2.0x 17.6 17.7
The legend of MAX (X-Special) [CSP] 17★ It's jokes that this used to be rated an 18. Watch out for the ending doublestep, otherwise this is marginally harder than SMMM and doesn't even begin to compare to the slightly faster Tohoku EVOLVED Expert.
(Crossovers, Gallops, Jumps, Turns, Drills, Difficult End)
1.75x 16.9 17.6
CENTAUR [ESP] 12★ I actually like this song despite being a bit on the cheesy side. The chart on the other hand is one of the most disgusting things Konami has ever put out, and that's saying A LOT
(Gallops, Jumps, Speed Changes)
3.75x 12.5 13.9
INNOCENCE OF SILENCE [ESP] 12★ Very easy pass but FUCK THAT DRIFT
(Crossovers, Gallops, Speed Changes, Drills, Difficult End)
4.0x 12.2 13.5
PARANOIA MAX~DIRTY MIX~ [ESP] 12★ (Crossovers, Jumps, Jacks, Difficult End) 3.25x 12.7 12.5
A [CSP] 12★ First half is like a 9 in terms of passing while the last half is a solid 13, if the entire chart was as dense as the ending while retaining its jumpiness this'd almost definitely be a 14 but as it is a borderline 13 passer should be fine.
(Crossovers, Jumps, Speed Changes, Stops, Step-Jumps, Difficult End)
3.25x 12.9 13.4
BRILLIANT 2U("STREAM" Special) [CSP] 13★ Where's the stream? All I see is bullshit and bad sync.
(Crossovers, Gallops, Jumps, Step-Jumps)
4.0x 13.6 14.2
AA [ESP] 13★ It's a damn shame this song doesn't have a chart like the classic Eggman chart
(Crossovers, Gallops, Drills, Difficult End)
3.5x 13.2 13.4
Sweet Sweet♥Magic [ESP] 13★ Lot of surprisingly tricky parts that can trip you up
(Gallops, Jumps, Stops, Freeze Notes, Jacks, Step-Jumps)
3.0x 13.4 13.7
Destiny lovers [ESP] 13★ This is not even close to as hard as CSFILSM and the voltage doesn't come close to, say, Drop Out FNM. Scoring is ass though
(Gallops, Step-Jumps)
3.75x 12.9 13.6
バンブーソード・ガール [ESP] 15★ I mean, there are a LOT of breaks but still, this is fuggin FAST and a lot of the crossovers require actual crossing over lest you want to drop a freeze/doublestep 16ths. Watch out for those ending crossovers.
(Crossovers, Gallops, Jumps, Turns, Freeze Notes, Drills, Step-Jumps, Difficult End)
3.0x 16.1 15.8
Cosmic Hurricane [CSP] 15★ Two mini candle streams, a lot of gallops and a lot of stepjumps make for a very solid 15.
(Crossovers, Gallops, Jumps, Turns, Drills, Step-Jumps, Candles)
3.25x 15.7 15.8
Horatio [ESP] 15★ Very easy 15, right on the border solely due to density, fun song
(Gallops, Drills, Difficult End)
3.75x 15.0 14.7
PARANOIA survivor MAX [ESP] 15★ Same as Paranoia Survivor except mirrored and yeah, a bit faster
(Crossovers, Gallops, Jumps, Speed Changes, Turns, Step-Jumps, Difficult End)
2.25x 15.5 15.5
MAX 300(Super-Max-Me Mix) [ESP] 15★ Less dense than challenge but just as sloppy
(Crossovers, Gallops, Jumps, Speed Changes, Freeze Notes, Drills, Step-Jumps, Candles, Difficult End)
1.75x 15.8 15.7
Another Phase [ESP] 15★ Gallop-y as hell, with minimal crossovers and bursts and a very easy middle.
(Crossovers, Gallops, Stops, Step-Jumps, Candles)
3.75x 15.3 15.3
†渚の小悪魔ラヴリィ~レイディオ†(IIDX EDIT) [ESP] 15★ Fake ass 15
(Crossovers, Jumps, Turns, Drills, Jacks, Step-Jumps, Candles)
3.25x 16.2 16.0
I'm so Happy [CSP] 16★ The candles aren't as draining as they should be, so this is easy.
(Candles)
3.25x 16.2 16.0
PARANOiA -Respect- [ESP] 16★ The runs are harder than PSMO, yes, but this still isn't nearly as relentless.
(Crossovers, Gallops, Stops, Turns, Difficult End)
2.0x 16.2 16.6
MAXX UNLIMITED [DSP] 13★ This chart is like baby Unreal for the most part, plus a lot of freezes and some 8th notes at the end. Huge fan of that 8th note jackjump at the end
(Jumps, Freeze Notes, Step-Jumps, Difficult End)
1.75x 13.5 13.7
Healing Vision (Angelic mix) [ESP] 13★ I don't think this is a 14 but it's borderline for sure. A rare usage of FUN doublesteps. Bad sync.
(Jumps, Speed Changes, Stops, Step-Jumps, Difficult End)
3.0x 13.9 13.8
PARANOiA Rebirth [ESP] 13★ (Crossovers, Jacks) 3.0x 13.2 13.1
MAX 300 [DSP] 12★ The two streams boost this from easy-but-bad 12 to easy-but-bad 13.
(Stops, Difficult End)
2.0x 13.1 13.2
Pluto Relinquish [DSP] 14★ Why was this a 10 yet Hades DSP was an 8
(Crossovers, Speed Changes, Drills)
1.5x 14.2 14.5
B4U("VOLTAGE" Special) [CSP] 14★ Whoever made this is a jackoff.
(Crossovers, Jumps, Turns, Jacks, Difficult End)
3.75x 14.9 16.0
SABER WING (AKIRA ISHIHARA Headshot mix) [ESP] 15★ Basically a neutered version of CSP yet somehow the much better chart.
(Crossovers, Gallops, Speed Changes, Stops, Drills, Difficult End)
2.0x 15.7 15.9
Healing Vision (Angelic mix) [EDP] 14★ Like ESP, there's just too many places where you have to doublestep/spin but adding pad transitions into that mix is hella nasty
(Crossovers, Jumps, Difficult End)
3.0x 14.3 14.7
Ska Ska No.3 [ESP] 12★ Look, another bad song with bad sync! Besides that though, if CSFILSM is a 12, this is barely an 11.
(Jacks, Step-Jumps)
4.5x 11.5 13.2
革命 [ESP] 12★ Notorious back in the day for being one of the easiest 9 footers (and the first song with an easier challenge chart!) but timing still fucks me up here.
(Crossovers, Gallops, Speed Changes, Jacks, Difficult Beginning)
4.0x 12.5 13.0
TRIP MACHINE PhoeniX [CSP] 15★ I find this to be comparable to ESP in all skill facets. What it lacks for in jumps it makes up for in increased density and in some cases worse patterning
(Crossovers, Gallops, Jumps, Step-Jumps, Candles)
4.0x 15.4 15.5
TRIP MACHINE PhoeniX [ESP] 15★ The stepjumps and ending make this chart annoying as shit. Best Trip Machine song musically
(Crossovers, Gallops, Jumps, Step-Jumps, Difficult End)
4.0x 15.4 15.6
Come to Life [ESP] 16★ Pretty smooth, fun chart with footswitches. Lower end 16.
(Crossovers, Gallops, Jumps, Speed Changes, Stops, Turns, Drills, Jacks, Candles)
3.5x 16.3 16.3
CHAOS [CSP] 16★ Seriously, just don't play it.
(Crossovers, Jumps, Stops, Turns, Drills, Difficult End)
3.75x 16.6 17.0
大見解 [CSP] 13★ Memories of the early-mid 2000s haunt me. Fuck this song and fuck this chart.
(Crossovers, Speed Changes, Shock Arrows, Jacks, Step-Jumps, Difficult End)
3.75x 13.1 13.6
Pluto The First [ESP] 17★ Really not that hard to BS a pass, but even without the sync being off it'd be ass to score on for many reasons.
(Speed Changes, Stops, Drills, Step-Jumps, Difficult End)
1.5x 17.3 18.3
Pluto Relinquish [ESP] 17★ Despite a few candles I honestly think the ending run is very manageable for a 17 and the rest is 14 worthy.
(Gallops, Speed Changes, Turns, Freeze Notes, Drills, Candles, Difficult End)
1.5x 17.4 17.6
Fascination MAXX [ESP] 17★ (Crossovers, Gallops, Jumps, Speed Changes, Stops, Turns, Drills, Step-Jumps) 1.5x 17.6 17.5
air [ESP] 10★ Very simplistic chart, although the crossover freezes might be tricky.
(Crossovers, Jumps, Freeze Notes, Candles)
4.5x 9.8 9.4
Dragon Blade [ESP] 11★ Now THIS is what I call underwhelming! Gimme a 16th stream chart, please.
(Gallops, Jumps)
2.5x 12.1 11.4
CANDY★ [ESP] 11★ Borders 12 IMO due to all the doublesteps/spins
(Crossovers, Jumps, Turns, Jacks)
3.0x 12.0 11.3
SEXY PLANET [ESP] 11★ Very easy to score on, don't cross anything over
(Crossovers, Jumps, Jacks)
3.25x 11.5 11.0
AM-3P [ESP] 11★ Crossover streams, 8th jacks and stepjumps but at a BPM beyond manageable for anyone at this level.
(Crossovers, Gallops, Jumps, Jacks, Step-Jumps, Difficult Beginning)
4.5x 11.3 11.4
.59 [ESP] 11★ Pretty good practice for offbeats, the slowdown makes PFCing a bitch, but not as much as you'd think.
(Gallops, Speed Changes, Difficult End)
4.5x 11.1 11.8
DoLL [ESP] 12★ Only marginally easier than CSP, which itself feels almost like a 12
(Crossovers, Gallops, Jacks, Difficult Middle)
3.75x 12.3 12.2
DoLL [CSP] 13★ Pretty easy besides the triplets section. Almost hilarious how CDP is no denser yet feels 100x the difficulty.
(Crossovers, Gallops, Jacks, Difficult Middle)
3.75x 12.9 12.8
Burning Heat! (3 Option Mix) [ESP] 13★ Yeah, you're probably gonna need to doublestep/footswitch for this one too. Surprisingly fun, though if this was pre-X I'd be calling this a borderline 15 for scoring.
(Crossovers, Gallops, Candles)
3.75x 13.5 13.9
SUPER STAR [ESP] 12★ Drills and terrible fucking sync make this borderline 11 into a borderline 13 for scoring.
(Drills, Jacks, Step-Jumps, Difficult End)
4.5x 11.9 12.9
La Senorita Virtual [ESP] 12★ I know it says "crossovers" but if you actually cross any of that shit over you're gonna have a bad time.
(Crossovers, Jumps, Jacks, Step-Jumps, Candles)
3.25x 12.9 13.0
DEAD END [ESP] 12★ I don't think this is a 13, but it certainly is borderline. Good stamina practice.
(Jumps, Jacks, Candles)
3.0x 12.8 13.0
Valkyrie dimension [ESP] 18★ Very borderline to pass, only a few Afronova walks and that ending seem remotely 18 worthy. Memorize the ending and you can use a much better speedmod than CSP.
(Crossovers, Jumps, Speed Changes, Stops, Freeze Notes, Step-Jumps, Candles, Difficult End)
3.0x 18.0 18.2
POSSESSION [CSP] 18★ Everything's easy then you get the ending crossover run and the scoobies and then go "WTF"
(Crossovers, Jumps, Speed Changes, Turns, Step-Jumps, Candles, Difficult End)
1.75x 18.4 18.8
Triple Journey -TAG EDITION- [CSP] 18★ Stamina, candles, stepjumps, crossovers, oh my! Maybe not a hard score, but definitely drains you like a bitch.
(Crossovers, Jumps, Turns, Drills, Step-Jumps, Candles, Difficult End)
3.0x 18.8 18.2
MY SUMMER LOVE [ESP] 12★ NOT A 12
(Difficult End)
6.0x 11.0 11.0
RËVOLUTIФN [ESP] 14★ Somewhat draining but not that terrible. I can see 13-players making this their first 14 if they're stream-focused. Doublestep everything.
(Crossovers, Jumps, Jacks, Step-Jumps)
3.0x 14.3 14.3
NEPHILIM DELTA [ESP] 14★ Just doublestep.
(Crossovers, Turns, Jacks)
2.75x 14.9 14.5
AM-3P("CHAOS" Special) [CSP] 14★ LEFT MOD PLEASE. Dumpster fire this is, those stepjumps are practically unmatched at this level.
(Crossovers, Gallops, Turns, Jacks, Step-Jumps, Candles)
4.5x 14.8 15.8
Healing-D-Vision [ESP] 14★ Passing isn't too bad at all. For scoring, there's one easy doublestep in the ending triplets and if you can remember that, you're golden.
(Gallops, Speed Changes, Difficult End)
1.75x 14.5 14.9
Electronic or Treat! [ESP] 14★ Really, really bordering that line.
(Gallops, Speed Changes, Step-Jumps, Difficult Middle)
3.0x 15.0 14.9
灼熱Beach Side Bunny [ESP] 15★ This shit kills my energy more than a good handful of 16s.
(Crossovers, Gallops, Jumps, Drills, Step-Jumps, Difficult End)
4.0x 16.2 15.7
FLOWER [CSP] 15★ Best 17 ever.
(Crossovers, Gallops)
3.5x 15.1 15.3
SILVER☆DREAM [ESP] 15★ Bad chart, easy pass, hard score
(Crossovers, Gallops, Jumps, Stops, Freeze Notes, Step-Jumps)
3.25x 15.2 15.8
SUPER SAMURAI [ESP] 15★ This song is so incredibly lame it makes Madonna look fresh
(Gallops, Stops, Freeze Notes, Drills, Step-Jumps)
3.75x 15.6 15.4
PARANOiA ~HADES~ [DSP] 15★ Best 8 from SN2
(Jumps, Speed Changes, Step-Jumps)
2.0x 15.4 15.0
on the bounce [CSP] 16★ Is the sync worse than the chart? Not harder than Beach Side Bunny
(Crossovers, Gallops, Jumps, Freeze Notes, Drills, Candles)
3.75x 15.7 16.5
MAX. (period) [ESP] 16★ I remember some people used to argue this was a borderline 14 LOL. This is the only chart for this song even remotely close to "good".
(Gallops, Jumps, Speed Changes, Stops, Drills, Difficult End)
1.0x 16.5 16.9
VANESSA [ESP] 16★ Learn the ending and afronova walks and it's not TOO bad. Doublestep and have a bad time.
(Crossovers, Gallops, Turns, Difficult End)
3.5x 16.5 16.7
PARANOiA ~HADES~ [ESP] 16★ Best 9 from SN2
(Crossovers, Gallops, Speed Changes, Turns, Jacks)
2.0x 16.4 16.1
Fascination ~eternal love mix~ [ESP] 16★ Borderline af
(Gallops, Speed Changes, Stops, Difficult End)
1.5x 16.0 16.3
New Decade [CSP] 18★ Good practice for 200BPM crossovers since they don't last longer than 4 note clusters
(Crossovers, Gallops, Jumps, Speed Changes, Turns, Jacks, Step-Jumps, Candles)
1.5x 18.3 18.6
Pluto The First [CSP] 18★ I passed this once and never played it again. I hope everyone does the same.
(Jumps, Shock Arrows, Drills, Step-Jumps)
1.5x 18.8 19.1
PARANOiA ~HADES~ [CSP] 18★ The ending stream is manageable besides the bullshit jumps. It's the rest of the chart that sucks the life out of you, since even if you bracket you still have to start on the wrong foot too often.
(Crossovers, Gallops, Jumps, Speed Changes, Turns, Jacks, Step-Jumps, Candles)
2.0x 18.6 18.8
NGO [CSP] 18★ Poop
(Crossovers, Jumps, Speed Changes, Step-Jumps)
2.25x 18.0 18.4
Fascination ~eternal love mix~ [CSP] 18★ Jumpjumpjumpjumpjumpjumpjumpjumpjumpjumpjump
(Gallops, Jumps, Speed Changes, Stops, Step-Jumps)
1.5x 18.5 18.0
SEDUCTION(Vocal Remix) [ESP] 12★ Same shit as the original besides BPM shit
(Crossovers, Jumps, Step-Jumps)
3.0x 12.8 12.5
SEDUCTION [ESP] 12★ Streamy but not that hard. Banger too, way better than the vocal version.
(Crossovers, Jumps, Speed Changes, Stops, Freeze Notes, Step-Jumps)
3.0x 12.8 12.5
sync (EXTREME version) [CSP] 12★ Surprisingly tricky to score on. Doublestep OR ELSE
(Crossovers, Gallops, Freeze Notes)
4.0x 12.4 12.8
L'amour et la liberté (DDR Ver.) [ESP] 12★ This used to be an 11?! Who the FUCK decided on this one?
(Gallops, Candles)
4.0x 13.2 13.9
Heaven is a '57 metallic gray (gimmix) [ESP] 12★ An old favorite, harder to score than pass.
(Crossovers, Gallops, Freeze Notes)
3.0x 12.6 13.3
Dance Dance Revolution [CSP] 12★ From an objective standpoint this is not a good chart, but I'm too much of a sucker for nostalgia to fault it for that.
(Crossovers, Gallops, Step-Jumps)
4.0x 12.6 13.0
MY SUMMER LOVE (TOMMY'S SMILE MIX) [CSP] 12★ Again, how the fuck is this a 12? This is not harder than era.
(Difficult End)
6.0x 11.1 11.0
TSUGARU [ESP] 12★ Better since the triplet fix, but be sure to watch for those 32nds in the gallops.
(Crossovers, Gallops, Speed Changes, Difficult End)
3.75x 12.6 13.0
Electro Tuned(the SubS mix) [ESP] 12★ The jacks are way easier than you'd expect. The sync is not.
(Gallops, Jacks, Difficult Beginning)
5.0x 12.5 13.5
CAN'T STOP FALLIN' IN LOVE (SPEED MIX) [ESP] 12★ Fake-ass 12
(Gallops, Jacks)
3.75x 13.5 13.0
DYNAMITE RAVE [ESP] 12★ Pretty easy to pass, watch out for that one terrible jump-in-triplet
(Jumps, Step-Jumps, Difficult Beginning)
4.0x 12.5 13.2
MAKE IT BETTER [ESP] 12★ How in the hell is this a 12
(Jumps, Jacks, Difficult End)
5.0x 10.9 10.9
Monkey Business [CSP] 16★ Fun, middle of the road 16
(Crossovers, Gallops, Jumps, Speed Changes, Stops, Drills, Candles)
3.75x 16.6 16.4
Pluto [CSP] 16★ Learn the stops and this is a 15 besides some shitty doublesteps. Scoring is ass.
(Crossovers, Speed Changes, Stops, Turns, Jacks, Step-Jumps)
3.0x 16.2 16.8
TRIP MACHINE EVOLUTION [ESP] 16★ I have more trouble with this than many 18s...
(Crossovers, Jumps, Stops, Turns, Drills, Step-Jumps, Candles, Difficult End)
3.0x 17.0 16.9
Astrogazer [ESP] 16★ 4.0x 15.8 16.0
Illegal Function Call [ESP] 16★ If it weren't for the doublesteps/spins this would be a GREAT chart. Instead it's Konmai
(Crossovers, Gallops, Jumps, Speed Changes, Turns, Jacks, Candles)
2.25x 16.6 16.2
Poochie [ESP] 16★ Not that hard of a clear, it's only scoring that sucks.
(Crossovers, Gallops, Speed Changes, Turns, Drills, Difficult End)
3.0x 16.5 17.3
Be a Hero! [ESP] 17★ Funny how when Konami makes a surprisingly decent chart it's for an ass terrible song
(Jumps, Step-Jumps, Difficult End)
3.25x 17.0 16.7
SABER WING (AKIRA ISHIHARA Headshot mix) [CSP] 17★ Pretty much as hard as PSMO, with a bit more crap in the runs (making scoring worse) but many more breaks.
(Crossovers, Gallops, Jumps, Speed Changes, Stops, Freeze Notes, Difficult End)
2.0x 16.9 17.3
NGO [ESP] 15★ A bad 14 until the ending, an 18 to score on
(Crossovers, Gallops, Jumps, Speed Changes, Turns, Freeze Notes, Step-Jumps, Difficult End)
2.25x 15.1 17.0
Saturn [ESP] 13★ So, so empty. Are triplets drills bc theres no options for triplets and that's the only part of the chart that exists
(Gallops, Speed Changes, Drills)
3.75x 12.9 12.8
stoic (EXTREME version) [ESP] 13★ Waka Laka on coke.
(Jumps, Step-Jumps)
4.0x 13.5 13.3
PARANOiA ETERNAL [ESP] 13★ If this was the OG 5th mix chart it'd be a mid 14. 3.0x 13.3 13.5
GRADIUSIC CYBER (AMD G5 MIX) [ESP] 13★ The arrows play on a different round than the song.
(Drills)
4.0x 13.5 13.9
Flow(Jammin' Ragga Mix) [ESP] 13★ This is why everyone hated Supernova. Is the sync, song or chart worse?
(Speed Changes, Stops, Turns, Freeze Notes, Step-Jumps)
4.0x 13.3 13.7
Xepher [ESP] 13★ A 170BPM crossover chart that BARELY makes the cut as a 13. Still sucks to find that perfect window.
(Crossovers)
3.75x 13.0 13.5
Uranus [CSP] 13★ Hardest 10 from SN2
(Gallops, Jumps)
3.75x 13.6 13.7
AFRONOVA [ESP] 13★ I have never seen anyone do the afronova walk legit on this song, and if you do, your score will be worse off
(Crossovers, Jumps, Turns, Difficult Beginning)
3.0x 13.1 12.9
V (for EXTREME) [CSP] 13★ The drills are easier than they look.
(Drills)
4.0x 13.7 13.7
Flow (True Style) [CSP] 13★ Speed changes don't change the fact that this is almost a 12. Maybe sync does.
(Speed Changes, Drills, Difficult End)
2.25x 13.0 13.4
[ESP] 13★ Right on the border IMO in terms of passing.
(Gallops, Jumps, Speed Changes, Drills, Step-Jumps, Difficult Middle)
2.0x 13.9 15.0
Come to Life [CSP] 18★ Those crossovers are way less intimidating than they look. A surprisingly not garbage chart.
(Crossovers, Gallops, Jumps, Speed Changes, Stops, Turns, Freeze Notes, Drills, Step-Jumps, Candles)
3.5x 18.3 18.5
EGOISM 440 [ESP] 18★ Middle of the road. Fuck those crossovers.
(Crossovers, Gallops, Speed Changes, Stops, Turns, Drills)
1.5x 18.4 18.6
Elemental Creation [CSP] 18★ I may be the only person in the world who finds this more draining than 888.
(Gallops, Speed Changes, Drills)
1.5x 18.5 18.0
Astrogazer [CSP] 18★ I am not ITG
(Crossovers, Stops, Turns, Drills, Candles, Difficult End)
4.0x 18.2 18.3
xenon [ESP] 13★ Best chart ever made. Once you learn it, scoring is a cakewalk.
(Gallops, Freeze Notes)
4.0x 13.6 13.0
Colors (for EXTREME) [CSP] 13★ Tons of fun, flows well, almost like a light FIRE FIRE. 4.0x 13.3 13.5
LEADING CYBER [ESP] 13★ What the fuck does this chart go to? Middle is tough.
(Crossovers, Gallops, Jumps, Turns, Jacks, Candles, Difficult Middle)
4.0x 13.5 13.3
bag [ESP] 13★ This is easier than a bunch of 12s, and now that faster BPMs are easier to read this should be no problem. Scoring is still ass but nothing compared to challenge.
(Gallops)
8.0x 12.8 13.8
bag [CSP] 13★ Troll chart (scoring difficulty 18)
(Gallops)
8.0x 12.8 15.0
exotic ethnic [ESP] 13★ Classic crossover chart
(Crossovers, Turns)
3.0x 13.5 13.2
DROP OUT [ESP] 13★ The ending isn't THAT bad, but the entire emptiness of the chart makes scoring suck.
(Gallops, Jumps, Drills, Step-Jumps, Difficult End)
2.25x 13.7 14.0
[ESP] 16★ Middle makes scoring shit, otherwise stupid easy
(Speed Changes, Difficult Middle)
3.0x 15.9 16.4
Trim [ESP] 16★ The middle part isn't even that bad (compared to other 170BPM 15s and 16s) while the rest barely exists
(Jumps, Speed Changes, Freeze Notes, Drills, Jacks, Difficult Middle)
1.75x 16.1 16.4
MAX 300(Super-Max-Me Mix) [CSP] 16★ I'm a weirdo and passed FAXX before this. Regardless, not the hardest 16 but a very sloppy one (in a fun way)
(Crossovers, Gallops, Jumps, Speed Changes, Turns, Freeze Notes, Drills, Jacks, Candles, Difficult End)
2.0x 16.7 16.2
PARANOIA survivor MAX [CSP] 16★ Classic
(Crossovers, Gallops, Jumps, Speed Changes, Difficult End)
2.0x 16.9 16.5
MAXX UNLIMITED [ESP] 16★ Perfect borderline, and a fun chart. Speed changes make scoring ass.
(Gallops, Jumps, Speed Changes, Freeze Notes, Drills, Jacks, Step-Jumps, Candles, Difficult End)
2.0x 16.0 16.7
Samurai Shogun vs. Master Ninja [ESP] 14★ Funny rating
(Crossovers, Gallops, Jumps, Turns, Drills, Jacks, Step-Jumps)
2.25x 15.6 15.1
JOKER [CSP] 14★ If this were on a pre-X machine, it'd be a 15. Thank god for more bracket-friendly panels.
(Gallops, Jumps, Step-Jumps, Difficult Beginning)
3.75x 14.6 15.0
Shiny World [ESP] 14★ Not a 14
(Crossovers, Turns, Step-Jumps)
6.0x 13.8 14.0
La libertad [CSP] 14★ The crossover section is the only tricky part. Lots of fun.
(Gallops, Turns, Difficult Middle)
3.5x 14.4 14.5
FIRE FIRE [ESP] 14★ Very straightfoward
(Crossovers, Gallops)
4.0x 14.3 14.1
888 [ESP] 14★ I remember when everyone called this a borderline 15. Many other similar 14s that are worse.
(Crossovers, Jumps, Speed Changes)
1.5x 14.7 14.5
CRAZY♥LOVE [ESP] 15★ This is draining because of how BAD it is. If the steps were 50% less doublesteppy it'd be borderline 14.
(Crossovers, Gallops, Jumps, Speed Changes, Freeze Notes, Step-Jumps)
3.75x 15.6 15.3
Unreal [ESP] 15★ Waka Laka on crack
(Step-Jumps, Difficult Middle)
3.5x 14.8 15.0
Arrabbiata [ESP] 15★ Add +0.1-0.3 if you don't use a turn mod
(Crossovers, Jumps, Turns, Jacks, Step-Jumps)
2.75x 15.3 15.2
The legend of MAX [ESP] 15★ Easiest max
(Gallops, Jumps, Speed Changes, Drills, Step-Jumps)
1.75x 15.2 15.4
Xepher [CSP] 15★ Def one of the easiest 15s. Finding the perfect window is damn nesr impossible though.
(Crossovers, Gallops, Freeze Notes, Drills, Difficult End)
3.75x 14.9 15.5
PARANOiA survivor [ESP] 15★ (Crossovers, Gallops, Speed Changes, Difficult End) 2.5x 15.3 15.1
MAX 300 [ESP] 15★ Easy for its density
(Gallops, Jumps, Stops, Drills, Jacks, Candles)
2.0x 15.4 15.5
EGOISM 440 [CSP] 19★ Staaaaaaamina. Loaded with bad ambiguous doublesteps yet still the best 19 by a WIDE margin.
(Gallops, Jumps, Speed Changes, Stops, Freeze Notes, Drills, Step-Jumps, Candles, Difficult End)
1.5x 19.2 19.1
Valkyrie dimension [CSP] 19★ The amount of breaks makes this the easiest 19 to clear, but scoring is a whole different game
(Crossovers, Jumps, Speed Changes, Turns, Freeze Notes, Step-Jumps, Candles, Difficult Beginning)
1.0x 19.1 19.5
Tohoku EVOLVED [CSP] 18★ Easier than Bloodrush, but the amount of times you need to start on the wrong foot pisses me off. Memorize the speedup
(Crossovers, Gallops, Jumps, Speed Changes, Stops, Turns, Step-Jumps, Candles, Difficult Middle)
1.75x 18.7 18.7
[CSP] 18★ A passer of high 16s will be able to BS his way through this, yet a consistent 19 passer will struggle with an FC/PFC
(Crossovers, Jumps, Speed Changes, Turns, Drills, Difficult End)
3.0x 17.6 18.8
Anti-Matter [CSP] 18★ If you have the footspeed this is an easy score
(Gallops, Jumps, Speed Changes, Drills, Difficult End)
1.5x 18.2 18.0
DEAD END("GROOVE RADAR" Special) [CSP] 18★ Garbage
(Crossovers, Jumps, Speed Changes, Stops, Turns, Freeze Notes, Jacks, Step-Jumps, Candles, Difficult End)
1.5x 18.1 19.0
Trigger [CSP] 18★ Bad sync, bad chart, bad rating, bad bad bad. Lots of 17s harder than this.
(Crossovers, Jumps, Speed Changes, Freeze Notes, Drills, Jacks, Step-Jumps, Candles, Difficult End)
1.5x 17.7 18.2
Fascination MAXX [CSP] 18★ This is only marginally harder than ESP to pass, but scoring is surprisingly much harder due to 2 added jumps at the end
(Crossovers, Jumps, Speed Changes, Stops, Drills, Jacks, Step-Jumps, Candles, Difficult End)
1.5x 17.8 18.2
MAX. (period) [CSP] 18★ Easy up until after the slowdown. The last 300BPM section should be doable for most if you start on the wrong foot, but the candles in the 600BPM section are nonsense.
(Crossovers, Gallops, Jumps, Speed Changes, Freeze Notes, Drills, Jacks, Step-Jumps, Candles, Difficult End)
1.25x 18.6 18.9
IX [CSP] 18★ Same stepcount as ESP yet feels two levels above
(Crossovers, Jumps, Speed Changes, Freeze Notes, Drills, Step-Jumps, Candles, Difficult End)
1.5x 18.9 18.9
Healing-D-Vision [CSP] 18★ Straddling the line between 17 and 18, if you can hit the first half of the ending stream you should be able to BS through the second.
(Crossovers, Gallops, Speed Changes, Turns, Difficult End)
1.75x 18.0 18.5
888 [CSP] 18★ Bullshit ending but no real long streams (excluding that trill) with lots of plain 8th note breaks makes it relatively easy to conserve energy. Definitely an overhyped chart, although scoring is a bitch
(Jumps, Speed Changes, Turns, Drills, Jacks, Difficult End)
1.5x 18.2 18.8