TRIP MACHINE Ph... // CSP // 15☆

// INDEX // SEARCH // ALL DDR 15☆ SP // ALL DDR SUPERNOVA2 SP
USER REVIEW TEXT RECOMMENDED SPEED MOD CLEAR RATING SCORE RATING
ccc Nothing horribly tricky in this one. Requires a bit of fancy footwork. The difficulty is constant though. No breaks!
(Crossovers, Gallops, Jumps, Speed Changes)
3.0x 15.5 15.5
YungVoltaire My galaxy brain pick for most underappreciated 15 in the game. 100000 IQ crossover streams, a lil wild scoob at the end, and that tasty (bracket?) jump-step about 40% of the way through
(Crossovers, Gallops, Jumps, Step-Jumps, Difficult End)
3.75x 15.3 15.5
rayword45 I find this to be comparable to ESP in all skill facets. What it lacks for in jumps it makes up for in increased density and in some cases worse patterning
(Crossovers, Gallops, Jumps, Step-Jumps, Candles)
4.0x 15.4 15.5
okied'okie 16th triplets littered all over the place on this one. Very technical in Trip Machine fashion.
(Crossovers, Gallops, Step-Jumps, Candles)
3.0x 15.3 15.4