USER | REVIEW TEXT | RECOMMENDED SPEED MOD | CLEAR RATING | SCORE RATING |
---|---|---|---|---|
ez2dj |
A difficult clear, but within 16 range. Scoring is extremely hard.
(Crossovers, Gallops, Jumps, Speed Changes, Stops, Turns, Drills, Jacks, Step-Jumps, Difficult Middle) |
2.5x | 16.6 | 17.0 |
Trigger_Happy |
Clearing isn't that bad, really. It's the scoring that makes this 16 the hardest of the bunch.
Also, fun fact: No jumps!
(Crossovers, Speed Changes, Turns, Drills, Difficult End) |
2.5x | 16.5 | 17.0 |
Quick Man | (Crossovers, Gallops, Jumps, Speed Changes, Turns, Drills, Jacks, Step-Jumps) | 3.0x | 16.6 | 16.9 |
ngqp |
i can score way better on all 17s than this song. what a badass song tho
(Crossovers, Gallops, Speed Changes, Turns, Freeze Notes, Drills) |
2.25x | 16.6 | 18.0 |
meme |
i thot ddr players were supposedly good at reading slowdowns compared to other rhythm game players i guess not (srsly tho, it helps a TON to learn how to ghost step the slowdown, particularly treating the crossover gallops as not crossovers)
(Crossovers, Gallops, Speed Changes, Turns, Drills, Jacks, Difficult Middle) |
2.5x | 16.4 | 16.7 |
Valex |
#what
(Crossovers, Gallops, Speed Changes, Drills) |
2.75x | 16.7 | 17.5 |
46ktn |
"16"
(Crossovers, Gallops, Speed Changes, Drills) |
3.0x | -- | 18.0 |
Smallwaves |
I hate the weird gallops so Goddamn much
(Crossovers, Gallops, Speed Changes, Turns, Drills) |
2.75x | 16.7 | -- |
rayword45 |
Not that hard of a clear, it's only scoring that sucks.
(Crossovers, Gallops, Speed Changes, Turns, Drills, Difficult End) |
3.0x | 16.5 | 17.3 |
down down right |
The steps match the song well, so while it seems awkward, the gallops are not that bad. What I find difficult are the crossovers with the drills at the end, which moves along at a very fast pace.
(Crossovers, Gallops, Speed Changes, Drills, Difficult End) |
2.0x | 16.7 | 17.0 |
Jynxatu |
Haha, scoring on this is ridiculous. Those drills are insane.
(Crossovers, Gallops, Speed Changes, Turns, Drills, Difficult Middle) |
2.5x | 16.7 | 17.7 |
ccc |
Not a hard chart to bumble through. The crossovers and gallops are manageable in the first half. It's a different story if you're trying to nail the awkward crossover/16ths nonsense in the second half of the song. Requires quick, goofy footwork
(Crossovers, Gallops, Speed Changes, Drills, Difficult End) |
3.0x | 16.4 | 17.0 |