SONG TITLE | LV | REVIEW TEXT | RECOMMENDED SPEED MOD | CLEAR RATING | SCORE RATING |
---|---|---|---|---|---|
Starlight Fantasia [ESP] | 14★ |
Very easy 14.
(Gallops) |
4.0x | 14.2 | 14.0 |
Plan 8 [ESP] | 14★ |
I hope you like drills! They're hard to time and long!
(Crossovers, Drills) |
3.25x | 14.6 | 14.9 |
MAXX UNLIMITED [ESP] | 16★ |
Hard because of the step-jumps. Otherwise it's easy, but I'm biased--this chart is 15 years old at this point.
(Jumps, Speed Changes, Stops, Difficult Middle) |
2.0x | 16.5 | 16.3 |
めうめうぺったんたん!! [CSP] | 16★ |
Freeze note crossovers in the middle and ending are a massive dick. Heavy on step-jumps. This chart is deceptively hard IMO.
(Crossovers, Freeze Notes, Drills, Step-Jumps, Candles) |
3.5x | 16.5 | 16.5 |
嘆きの樹 [ESP] | 16★ |
The hottest r21 chart on DDR.
(Difficult Middle) |
4.0x | 16.4 | 16.1 |
Come to Life [ESP] | 16★ |
Best song and chart in DDR A by a mile. Syncopated jacks at the beginning can be hard to time. There are two slowdowns, one with easy crossover freezes.
(Speed Changes, Stops, Freeze Notes, Drills, Jacks, Candles) |
3.5x | 16.5 | 16.4 |
snow prism [CSP] | 16★ |
This chart is a bitch. Gallops in the beginning. Jacks and jump steps in the middle are nasty. Drills towards the end.
(Gallops, Drills, Jacks, Step-Jumps, Difficult Middle) |
3.25x | 16.7 | 16.5 |
お米の美味しい炊き方、そしてお米を食べることによるその効果。 [ESP] | 16★ |
Nice ITG 11 lol. Stamina draining but easy score. Jacks in the middle are the only tricky thing. Watch out for the fake ending!
(Drills, Jacks, Candles) |
3.5x | 16.5 | 16.2 |
エンドルフィン [ESP] | 15★ |
Great chart. There is a predictable stop in the middle. The middle has some really hard to time triplets that can mess up a good score easily. The end has a crossover stream that also takes practice.
(Crossovers, Stops, Difficult End) |
4.0x | 15.5 | 15.7 |
ナイト・オブ・ナイツ [ESP] | 15★ |
Beginning has slightly tough syncopated rhythm, but overall a very easy 15.
(Difficult Beginning) |
3.5x | 14.8 | 15.0 |
ZEPHYRANTHES [ESP] | 15★ |
Fun rhythms! It's an easier 15. Freezes with crossovers in the middle. This would be easy to score on...
If it weren't for that totally random double-step towards the end. Is this a mistake or something? Why is this here? Pissed me off to no end.
(Jumps, Freeze Notes, Jacks) |
3.5x | 15.2 | 15.3 |
Truare! [ESP] | 16★ |
This chart's great! Fast step jumps and triplets. You can bullshit your way through a lot of the crossovers by double-stepping and still score decently.
(Crossovers, Gallops, Jumps, Step-Jumps, Candles) |
3.5x | 16.6 | 16.4 |
I'm so Happy [CSP] | 16★ |
Easy 16. This was my first 16 PFC.
(Drills, Candles) |
3.5x | 16.2 | 16.2 |
starmine [ESP] | 15★ |
The beginning is the hardest part. The gallops that go with the piano can be very difficult to time reliably. There's one predictable stop in the middle.
(Gallops, Stops, Step-Jumps, Difficult Beginning) |
3.5x | 15.5 | 15.6 |
BRILLIANT 2U (AKBK MIX) [ESP] | 15★ |
Dense and straightforward. Good chart!
(Jumps) |
4.0x | 15.4 | 15.2 |
PARANOiA KCET (clean mix) [CSP] | 15★ |
One of the easier 15s to score on. Lots of step-jumps and jacks but nothing too hard. Might be hard to normal clear though.
(Jacks, Step-Jumps) |
3.5x | 15.3 | 15.2 |
Destination [ESP] | 15★ |
I love this chart! It's not super dense but the slowdowns can be hard to read and score on, especially the ending, so I added to the rating for that reason. During the stops you can insert a quarter note on beat to keep tempo.
(Speed Changes, Stops, Freeze Notes, Difficult End) |
3.75x | 15.6 | 15.5 |
Cleopatrysm [ESP] | 15★ |
Very easy 15. Nothing of note here.
(Drills) |
3.25x | 15.1 | 15.1 |
UNBELIEVABLE (Sparky remix) [ESP] | 15★ |
Turns galore. Get those down and it's easy.
(Speed Changes, Freeze Notes, Difficult Middle) |
3.5x | 15.3 | 15.3 |
灼熱Beach Side Bunny [ESP] | 15★ |
Running mixed with a lot of jumps. It's very stamina draining, even on par with some 16s. If you have the stamina though, it's an easy score.
(Jumps, Difficult End) |
4.0x | 15.6 | 15.3 |
Romancing Layer [ESP] | 15★ |
Not a 15.
(Gallops) |
4.0x | 14.5 | 14.8 |
Windy Fairy [ESP] | 15★ |
Probably my favorite chart in all of DDR! A perfect example of a mid 15. Gallops and triplets can be hard to time. The ending has foot switches in the middle of a run. Really fun, just practice them!
(Gallops, Turns, Difficult End) |
3.5x | 15.4 | 15.4 |
Arrabbiata [ESP] | 15★ |
This is a very polarizing chart. I love it, personally. Extremely heavy on the turns and crossovers. This is notorious for being hard to score on consistently.
(Crossovers, Jumps, Turns) |
3.0x | 15.6 | 15.8 |
Adularia [ESP] | 14★ |
This should be your first scoring 14. Sparse, straightforward with some drills.
(Drills) |
3.5x | 14.0 | 14.0 |
不沈艦CANDY [ESP] | 14★ |
This is a fast 14! Up there in footspeed with VEGA, IMO. There is a slowdown in the middle. You will need stamina to normal clear it! Gallops can be tricky to enter in the beginning.
(Gallops, Speed Changes, Turns, Difficult Beginning) |
3.5x | 15.0 | 14.8 |
Poseidon (kors k mix) [ESP] | 14★ |
This chart is awesome. One of the best in the game IMO. The stop gimmicks and slowdowns are sight-readable but you might have trouble on a normal clear if you're not expecting them. Scoring is easy once you know them.
(Crossovers, Speed Changes, Stops, Turns, Difficult Middle) |
4.0x | 14.5 | 14.3 |
FIRE FIRE [ESP] | 14★ |
Perfect example of a 14. Absolutely fantastic chart. Some tricky crossovers towards the end that might break a PFC.
(Crossovers, Gallops, Difficult End) |
4.0x | 14.5 | 14.5 |
阿波おどり -Awaodori- やっぱり踊りはやめられない [ESP] | 14★ |
I hate this chart with a passion. LITERALLY all gallops. Extremely hard to time.
(Gallops, Speed Changes) |
2.5x | 14.3 | 15.0 |
NEPHILIM DELTA [ESP] | 14★ |
Straightforward run. Fast but nothing challenging. Great warm-up for scoring on harder charts. Jacks in the middle can easily screw up your score if you're not paying attention.
(Turns, Jacks) |
3.0x | 14.6 | 14.4 |
VEGA [ESP] | 14★ |
Definitely a hard 14. Footspeed required, tough 16th note drills in the middle for a 14. Straightforward otherwise.
(Drills) |
3.5x | 14.8 | 15.0 |
Anti-Matter [CSP] | 18★ |
This was my first 18 clear years ago on a Raw Thrills X2 lol! Big stamina drain and never lets up, but it's straightforward.
(Speed Changes, Drills) |
1.5x | 18.1 | 18.2 |
The legend of MAX (X-Special) [CSP] | 17★ |
My favorite of the X-Specials. Some crossovers and turns that are difficult. If you know the normal TLoM chart, this isn't too bad of a normal clear.
(Crossovers, Speed Changes, Turns, Freeze Notes) |
2.0x | 17.4 | 17.4 |
ドーパミン [ESP] | 17★ |
Memorize the 400bpm speed-up in the middle or read this chart slower than you normally do. Draining but fun. If you literally ignore the speed-up and read at normal speed for 200bpm, this is a simple normal clear.
(Speed Changes, Turns, Drills, Difficult Middle) |
2.25x | 17.3 | 17.6 |
RËVOLUTIФN [CSP] | 17★ |
This is a great chart! It's VERY stamina draining, however. Tons of step jumps. There is a stop in the middle. The triplets at the end are extraordinarily difficult to time.
(Stops, Drills, Step-Jumps, Difficult End) |
3.25x | 17.5 | 17.5 |
RISING FIRE HAWK [CSP] | 17★ |
FAST 16th note step-jumps. A few tricky crossovers. Otherwise, not much harder than most 16s. Cleared on a sight-read with little effort.
(Crossovers, Turns, Drills, Step-Jumps) |
4.0x | 17.1 | 17.5 |
恋する☆宇宙戦争っ!! [CSP] | 17★ |
Tons of burst drills. Lots of step-jumps and a few crossovers. It never lets up so it'll drain your stamina fast.
(Crossovers, Drills, Step-Jumps) |
3.25x | 17.4 | 17.4 |
POSSESSION [ESP] | 17★ |
Easiest 17 by a mile. Speed changes can be sight-read.
(Speed Changes, Stops, Step-Jumps, Difficult End) |
1.75x | 16.9 | 17.0 |
AWAKE [CSP] | 16★ |
This is just a big 16th note run. Requires stamina but nothing too challenging. A few step jumps and gallops. Comparable to Astrogazer and EDP Live Mix.
(Gallops, Freeze Notes, Drills, Step-Jumps) |
3.5x | 16.2 | 16.0 |
POSSESSION (EDP Live Mix) [ESP] | 16★ |
POSESSION (r21 Mix). It's basically the normal POSESSION without the gimmicks and with stupid crowd noises over it.
(Jumps, Drills) |
3.5x | 16.0 | 16.0 |
Poochie [ESP] | 16★ |
A difficult clear, but within 16 range. Scoring is extremely hard.
(Crossovers, Gallops, Jumps, Speed Changes, Stops, Turns, Drills, Jacks, Step-Jumps, Difficult Middle) |
2.5x | 16.6 | 17.0 |
Chinese Snowy Dance [ESP] | 16★ |
This is a VERY stamina heavy 16, but it is straightforward. A lot of staircases. If you can play ITG 11s you will feel at home. The ending has a run with a few tough crossovers but you can double-step them with ease.
(Crossovers, Gallops, Turns, Freeze Notes, Drills, Difficult End) |
3.5x | 16.6 | 16.4 |
Chronos [CSP] | 15★ |
This is one of my favorite DDR charts! Lots of fun patterns that fit the rhythm well! You will need to turn your body a lot. The end is a run with some difficult crossovers.
(Crossovers, Gallops, Jumps, Turns, Difficult End) |
5.0x | 15.3 | 15.4 |
Monkey Business [CSP] | 16★ |
This is pretty stamina draining and the slowdowns make things appear very dense, making it difficult to read. You will need to play it quite a few times before going for a good score.
(Crossovers, Speed Changes, Stops, Drills, Jacks, Difficult Middle) |
4.0x | 16.6 | 16.5 |
Astrogazer [ESP] | 16★ |
Memorize the stops towards the end. Otherwise it is a very straightforward run. Great chart.
(Stops, Turns, Difficult End) |
4.0x | 16.1 | 16.0 |
MAX 300(Super-Max-Me Mix) [CSP] | 16★ |
The crossover runs in the middle/end are tough to time. The rest is just stamina draining.
(Crossovers, Speed Changes, Drills, Difficult Middle) |
2.0x | 16.5 | 16.3 |