USER | REVIEW TEXT | RECOMMENDED SPEED MOD | CLEAR RATING | SCORE RATING |
---|---|---|---|---|
ccc |
Really easy to flub the ending crossovers, but it makes enough sense once you learn how to transition into them.
(Crossovers, Gallops, Jumps, Speed Changes, Turns) |
1.5x | 16.6 | 16.6 |
Mathye | Not too difficult to pass, but those crossovers and candles can really put a dent into your score. | 1.75x | 16.4 | 16.6 |
SirDelins |
The jumps take a toll on you early on, which makes the tricky to time slowdown and the crossovers at the end all the more difficult. A tough 16.
(Crossovers, Gallops, Jumps, Speed Changes, Turns) |
2.0x | 16.7 | 16.6 |
rayword45 |
Best 9 from SN2
(Crossovers, Gallops, Speed Changes, Turns, Jacks) |
2.0x | 16.4 | 16.1 |
meme |
good
(Crossovers, Jumps, Turns, Step-Jumps) |
1.5x | 16.2 | 16.5 |
ngqp |
dumb
(Crossovers, Gallops, Jumps, Speed Changes, Turns, Jacks, Step-Jumps, Difficult Middle) |
2.25x | 16.6 | -- |