PARANOiA ~HADES... // ESP // 16☆

// INDEX // SEARCH // ALL DDR 16☆ SP // ALL DDR SUPERNOVA2 SP
USER REVIEW TEXT RECOMMENDED SPEED MOD CLEAR RATING SCORE RATING
ccc Really easy to flub the ending crossovers, but it makes enough sense once you learn how to transition into them.
(Crossovers, Gallops, Jumps, Speed Changes, Turns)
1.5x 16.6 16.6
Mathye Not too difficult to pass, but those crossovers and candles can really put a dent into your score. 1.75x 16.4 16.6
SirDelins The jumps take a toll on you early on, which makes the tricky to time slowdown and the crossovers at the end all the more difficult. A tough 16.
(Crossovers, Gallops, Jumps, Speed Changes, Turns)
2.0x 16.7 16.6
rayword45 Best 9 from SN2
(Crossovers, Gallops, Speed Changes, Turns, Jacks)
2.0x 16.4 16.1
meme good
(Crossovers, Jumps, Turns, Step-Jumps)
1.5x 16.2 16.5
ngqp dumb
(Crossovers, Gallops, Jumps, Speed Changes, Turns, Jacks, Step-Jumps, Difficult Middle)
2.25x 16.6 --