USER | REVIEW TEXT | RECOMMENDED SPEED MOD | CLEAR RATING | SCORE RATING |
---|---|---|---|---|
meme |
why (like an 18.2 for timing)
(Gallops, Jumps, Speed Changes, Drills, Jacks, Difficult End) |
1.5x | 13.8 | 15.0 |
grithok |
THAT ONE ARROW
(Gallops, Jumps, Speed Changes, Stops, Drills, Jacks, Difficult Middle) |
1.5x | 13.7 | 15.0 |
rayword45 |
Right on the border IMO in terms of passing.
(Gallops, Jumps, Speed Changes, Drills, Step-Jumps, Difficult Middle) |
2.0x | 13.9 | 15.0 |
xRGTMx |
Almost every dedicated DDR player is aware of why this chart is notorious. No need to explain.
(Crossovers, Gallops, Jumps, Speed Changes, Freeze Notes, Drills, Step-Jumps, Difficult Middle) |
1.75x | 13.8 | 14.5 |
down down right |
Should be a 14-- fast BPM with slow downs and pretty tiring streams. Also, that one slow arrow. FUCK THAT ARROW.
(Gallops, Jumps, Speed Changes, Stops, Difficult Middle) |
1.0x | 14.0 | 15.0 |
JERRYJURRSEY |
When you hit the freeze, count to 3 slowly in your head and then step it on 3. Then step on the next arrow as it's flashing white
(Gallops, Speed Changes, Drills) |
1.75x | 13.8 | 15.0 |
Palula |
Easy to pass comparatively, to that one horrible-to-time slow arrow as well the bunch of slowdowns at the end.
(Gallops, Speed Changes, Stops, Difficult End) |
1.0x | 13.5 | 15.0 |
talkion |
i wonder which is worse; this or tohoku's last arrow
(Gallops, Speed Changes, Drills) |
1.75x | 14.0 | 14.8 |
S&NAME |
you cant just study the arrow to get it, you have to BECOME the arrow and physically manifest yourself into the form the arrow takes. or just stare super hard at the step zone like a brain surgeon
(Gallops, Speed Changes, Drills) |
1.75x | 13.7 | 15.0 |
vonafroa |
THE ARROW! THAT MOTHERLOVING ARROW!
(Gallops, Speed Changes, Drills, Difficult End) |
1.75x | 14.3 | 15.0 |
Jynxatu |
You get a visual cue for *that one arrow,* but the ending isn't so kind. I'm totally okay with calling this a low 14 for passing.
(Gallops, Speed Changes, Drills, Difficult End) |
1.75x | 14.0 | 14.6 |
ccc |
Definitely the hardest 13 to score on thanks to the slowdowns. Has enough tricky footwork to fall on the harder side for 13 passes.
(Gallops, Speed Changes, Drills, Jacks, Difficult End) |
1.75x | 13.7 | 14.7 |