ΔMAX // ESP // 17☆

// INDEX // SEARCH // ALL DDR 17☆ SP // ALL DDR X2 SP
USER REVIEW TEXT RECOMMENDED SPEED MOD CLEAR RATING SCORE RATING
seo easiest 17, even easier than volt. play on 1x for clear, probably no higher than 1.25x, but use 0.75x or 1x with boost mod for score. everything past ≈300bpm is simple
(Jumps, Speed Changes, Freeze Notes, Step-Jumps, Difficult Beginning)
1.0x 16.7 17.6
S&NAME basically a 16 to pass, but VERY variant on how easy it is to score on, this is like a 16.4 for me personally in that regard but it can be a high 17 for others
(Jumps, Speed Changes, Freeze Notes, Step-Jumps, Difficult Beginning)
1.0x 16.7 17.4
rayword45 Easy to pass, but either the sync or input on DDR just plain fucking sucks
(Jumps, Speed Changes, Freeze Notes, Step-Jumps)
1.25x 16.9 17.7
Jynxatu The first 17 I ever passed. Worthy of being a 17 if only because of how difficult it is to score on.
(Jumps, Speed Changes, Freeze Notes, Step-Jumps, Difficult Beginning)
1.0x 16.8 17.5
talkion Easiest 17 to clear; pretty hard to time due to the speed changes. Freeze arrows are a bitch in the beginning
(Jumps, Speed Changes, Freeze Notes, Step-Jumps, Difficult Beginning)
1.5x 16.6 17.6
46ktn Definitely not in the same clear level as a 16 but the easiest 17 to clear
(Jumps, Speed Changes)
1.25x 17.0 17.7
grithok The beginning is full of fake difficulty with the freeze arrows essentially forcing a flat noteskin and the high endgame BPM forcing a low speed mod. The chart isn't hard, but the beginning is annoying enough to warrant it at least an easy 17 rating.
(Jumps, Speed Changes, Freeze Notes, Step-Jumps, Difficult Beginning)
1.25x 17.0 17.7
meme this is the easiest 17 to pass and should probably be a 16 based on that criterion, but the first half is a jumbled mess that even if you can read it you will have to pay close attention to avoid greats (protip treat the freezes like they don't exist)
(Crossovers, Gallops, Jumps, Speed Changes, Turns, Freeze Notes, Step-Jumps, Difficult Beginning)
1.25x 16.7 17.3
Valex The beginning is impossible to read because of all the holds but the actual steps are easy
(Speed Changes, Freeze Notes, Step-Jumps, Difficult Beginning)
1.0x 16.7 17.6