Shiny World // ESP // 14☆

// INDEX // SEARCH // ALL DDR 14☆ SP // ALL DDR X2 SP
USER REVIEW TEXT RECOMMENDED SPEED MOD CLEAR RATING SCORE RATING
ccc Tricky stepjumps and crossover patterns all over this.
(Crossovers, Stops, Step-Jumps)
4.0x 14.2 14.2
S&NAME I personally recommend trying Left mod on this, especially if you can't time crossover doublesteps well
(Crossovers, Stops, Step-Jumps, Candles)
5.5x 14.0 14.0
YungVoltaire For timing, doublestep the crossovers into L/R jumps or use a turn mod at your own risk. I will die on this damn hill, if Samurai Shogun is a 14 this is a 13
(Crossovers, Jumps, Stops, Turns, Jacks, Step-Jumps, Difficult Middle)
5.5x 13.9 14.0
talkion The easiest of the RDA songs
(Crossovers, Step-Jumps)
6.0x 13.8 14.0
JERRYJURRSEY The 12th note jackhammer is faster than you think it is
(Crossovers, Speed Changes, Jacks, Step-Jumps)
6.0x 14.1 14.0
rayword45 Not a 14
(Crossovers, Turns, Step-Jumps)
6.0x 13.8 14.0
Kuma The chart is kind of an awkward mess. Definitely recommend double-stepping the crossover to jumps. Some people say play this on "left", but it doesn't feel much better, IMO.
(Crossovers, Step-Jumps, Difficult Middle)
4.5x 14.2 14.3
MinionRick I'd call this a 13 (albeit a tough one). The main thing contributing to its difficulty are the crossovers to jumps, but those can just be doublestepped rather simply.
(Crossovers, Stops, Turns, Step-Jumps)
4.5x 13.7 13.7
okied'okie Some think this should be a 13. I disagree if only for the patterns that show up. The crossover-stepjumps especially.
(Crossovers, Turns, Step-Jumps)
4.0x 14.0 14.2