USER | REVIEW TEXT | RECOMMENDED SPEED MOD | CLEAR RATING | SCORE RATING |
---|---|---|---|---|
ccc |
Tricky stepjumps and crossover patterns all over this.
(Crossovers, Stops, Step-Jumps) |
4.0x | 14.2 | 14.2 |
S&NAME |
I personally recommend trying Left mod on this, especially if you can't time crossover doublesteps well
(Crossovers, Stops, Step-Jumps, Candles) |
5.5x | 14.0 | 14.0 |
YungVoltaire |
For timing, doublestep the crossovers into L/R jumps or use a turn mod at your own risk. I will die on this damn hill, if Samurai Shogun is a 14 this is a 13
(Crossovers, Jumps, Stops, Turns, Jacks, Step-Jumps, Difficult Middle) |
5.5x | 13.9 | 14.0 |
talkion |
The easiest of the RDA songs
(Crossovers, Step-Jumps) |
6.0x | 13.8 | 14.0 |
JERRYJURRSEY |
The 12th note jackhammer is faster than you think it is
(Crossovers, Speed Changes, Jacks, Step-Jumps) |
6.0x | 14.1 | 14.0 |
rayword45 |
Not a 14
(Crossovers, Turns, Step-Jumps) |
6.0x | 13.8 | 14.0 |
Kuma |
The chart is kind of an awkward mess. Definitely recommend double-stepping the crossover to jumps. Some people say play this on "left", but it doesn't feel much better, IMO.
(Crossovers, Step-Jumps, Difficult Middle) |
4.5x | 14.2 | 14.3 |
okied'okie |
Some think this should be a 13. I disagree if only for the patterns that show up. The crossover-stepjumps especially.
(Crossovers, Turns, Step-Jumps) |
4.0x | 14.0 | 14.2 |