tripping contac... // SPA // 12☆

// INDEX // SEARCH // ALL IIDX 12☆ SP // ALL DISTORTED SP
USER PLAYSIDE REVIEW TEXT RECOMMENDED OPTIONS NC RATING HC RATING EXHC RATING SCORE RATING
Liam 1P Only hard part is at the end, making it easier to hard clear.
(Rolls, Difficult End)
Regular, Random 12.5 12.3 -- --
Smallwaves 1P Fucking stupid last measure.
(Rolls, Difficult End)
Random 12.6 12.2 -- --
oobaazea 1P Easier to HC than NC Random 12.3 12.0 12.5 12.6
XAAACI 1P (Rolls) Random 12.6 12.4 12.9 12.6
ngqp 1P this is a 12?? Regular, R-Random 12.0 12.0 -- 12.1
MdXMaxX 2P Ending sucks
(Rolls)
Random -- 12.3 -- --
Catastrophe 1P I can see why the developers wanted to cut this. (The chart.) And I can see why the fans wanted it back. (The song.)
(Rolls)
Random, R-Random 12.3 12.1 -- --
CHZK 1P The ending is pretty much the same as gigadelic [A], but the rest of the chart is a "proper" 12 as well, so in total, it's just sliiightly harder.
(Scratching, Jacks, Scales, Denim, Rolls)
Regular 12.5 12.3 -- --
RSMAX 1P (Rolls, Difficult End) Random 12.3 12.2 -- --
deogenerate 1P i don't find it as easy to hc as others. still definitely the way to go. rran is amazing
(Jacks, Rolls, Difficult End)
R-Random 12.4 12.3 -- --
coregee 2P gimmick chart
(Scratching, Jacks, Scales, Rolls)
Regular, Random, Mirror 12.0 11.9 -- --
8man 1P Song is great, R-ran should make most of this chart more do-able. HC is more doable than NC. Want as much meter going into the end as possible.
(Rolls, Difficult End)
Random, R-Random -- 12.1 -- --