SONG TITLE | LV | REVIEW TEXT | RECOMMENDED OPTIONS | NC RATING | HC RATING | EXHC RATING | SCORE RATING |
---|---|---|---|---|---|---|---|
DOMINION [SPA] | 12★ |
Pretty genocide clearable, guaranteed clear if you don't hit 2%, nonran kinda sucks if you're bad at 5-7 rolls
(Rolls) |
Regular, R-Random | 12.5 | -- | -- | -- |
The Least 100sec [SPA] | 12★ |
Just tap a black key on the last speed change, pretty simple otherwise
(Speed Changes, Chord Scales) |
Random | 12.4 | -- | -- | -- |
Rave*it!! Rave*it!! [SPA] | 12★ |
6 note chords in the middle are impossible, just get all your gauge back in the middle CN section and memorize the ending pattern (not hard, just a bunch of 1234 and 567 with a couple of 4567 thrown in)
(Jacks, Chords) |
Regular | 12.7 | -- | -- | -- |
表裏一体!?怪盗いいんちょの悩み? [SPA] | 12★ |
Pretty basic chord bursts throughout, I played it once and it was probably a bad random but still not too bad to clear
(Chord Scales, Chords) |
Regular, Random | 12.4 | -- | -- | -- |
NEO GENERATOR SEVEN [SPA] | 12★ |
Survive the roll/cluster near the end with at least ~30% gauge and you can clear by FCing the rest
(Rolls, Chords) |
Regular, R-Random | 12.6 | -- | -- | -- |
PARANOiA (HADES) [SPA] | 12★ |
It's not hard in terms of note density, it's just all about getting a good random and not messing up the last FHS
(Speed Changes) |
Random | 12.5 | -- | -- | -- |
Invitation from Mr.C [SPA] | 12★ |
Maintaining the fast tempo can be tricky, the two main chord+scratch sections are make or break
(Scratching, Charge Notes, Chords) |
Regular | 12.6 | -- | -- | -- |
Monopole. [SPA] | 12★ |
Fast, just need to maintain focus at the end, CNs are easy nonran
(Scales, Rolls, Chords) |
Regular | 12.6 | -- | -- | -- |
PUNISHER [SPA] | 12★ | Pretty much just a stamina test | Random | 12.5 | -- | -- | -- |
Sense 2007 [SPA] | 12★ |
Scratches are just 8th notes so you really don't need to think about them
(Scratching, Jacks) |
Random | 12.6 | -- | -- | -- |
Thunderbolt [SPA] | 12★ |
Heavy stamina drainer, needs a good random
(Chords) |
Random | 12.6 | -- | -- | -- |
Adularia [SPA] | 12★ |
CNs are difficult, but nothing super dense otherwise
(Charge Notes) |
Random | 12.6 | -- | -- | -- |
Gravigazer [SPA] | 12★ |
No need to spin around on the BSS, ending has a bit of a funky kick drum rhythm but not too bad
(Scratching, Jacks, Chord Scales) |
Random | 12.5 | -- | -- | -- |
snow storm† [SPA] | 12★ |
Ending is random dependent, easier to HC probably
(Chord Scales) |
Random | 12.2 | 12.1 | -- | -- |
tripping contact [SPA] | 12★ |
Ending sucks
(Rolls) |
Random | -- | 12.3 | -- | -- |
V [SPA] | 12★ |
Easy to mess up even with the right random
(Denim, Chords) |
Random | 12.5 | -- | -- | -- |
Colors (radio edit) [SPA] | 12★ |
*shrug* I hit 2% literally every time, cleared once out of a bajillion attempts
(Rolls) |
Random, R-Random | 12.5 | -- | -- | -- |
A [SPA] | 12★ |
Ending is a little tricky if seeking first 12 clear
(Speed Changes, Scales) |
Regular, Random | 12.0 | -- | -- | -- |
桜 [SPA] | 12★ |
Jacky
(Jacks, Speed Changes) |
Regular, Random | 12.2 | -- | -- | -- |
one or eight [SPA] | 12★ |
Another chart that I seem to struggle with more than anyone else
(Scratching, Jacks, Chords) |
Random | 12.4 | -- | -- | -- |
moon_child [SPA] | 12★ |
Somewhat random dependent
(Scratching, Jacks, Rolls) |
Random | 12.3 | -- | -- | -- |
Innocent Walls [SPH] | 12★ |
Really not difficult if you're at all decent at jacks, was my only 12 clear for 2+ months
(Jacks) |
Regular | 11.7 | -- | -- | -- |
雪月花 [SPA] | 12★ |
Just memorize the scratch rhythm and the rest is pretty simple
(Scratching, Jacks) |
Random | 12.2 | -- | -- | -- |
Innocent Walls [SPA] | 12★ |
Ending gets a little dense, harder to recover than the hyper
(Jacks) |
Regular | 12.2 | -- | -- | -- |
gigadelic [SPH] | 12★ |
6-7 roll nonran f u konmai
(Scratching, Rolls) |
Random | -- | 12.0 | -- | -- |
gigadelic [SPA] | 12★ | (Scratching, Rolls) | Random | -- | 12.2 | -- | -- |
SCREAM SQUAD [SPA] | 12★ |
Easy to border fail, just takes some practice
(Scratching) |
Regular, Random | 12.2 | -- | -- | -- |
Scripted Connection⇒ A mix [SPA] | 12★ |
Needs a good random to get through the middle
(Jacks) |
Random | 12.6 | -- | -- | -- |
Concertino in Blue [SPA] | 12★ |
Simple, lots of recovery at the end, helps to know the song
(Chords) |
Random | 12.1 | -- | -- | -- |
DUE TOMORROW [SPA] | 12★ |
Ending trills are mashable depending on the random
(Jacks, Rolls) |
Random | 12.3 | -- | -- | -- |
カゴノトリ~弐式~ [SPA] | 12★ |
Ending almost always randoms badly, but there are a few good ones
(Chords) |
Random | 12.6 | -- | -- | -- |
LASER CRUSTER [SPA] | 12★ |
Can be difficult to score on but most randoms are pretty easy to clear
(Rolls) |
Regular, Random | 12.2 | -- | -- | -- |
VANESSA [SPA] | 12★ |
Random dependent
(Chords) |
Random | 12.3 | -- | -- | -- |
Fascination MAXX [SPA] | 12★ |
Genocide clearable, for the NC just set your GN to 4x and go for it
(Jacks, Speed Changes) |
Regular, R-Random | 12.0 | -- | -- | -- |
FIRE FIRE [SPA] | 12★ |
Needs the right random
(Scratching, Chord Scales, Chords) |
Random | 12.4 | -- | -- | -- |
Ancient Scapes [SPA] | 12★ |
Ending is tricky, not bad with a good random, but hard to get a good one
(Rolls) |
Regular, Random | 12.5 | -- | -- | -- |
TROOPERS [SPA] | 12★ |
Ending rhythms can be tricky, probably easier to HC
(Scratching) |
Regular | 12.3 | 12.3 | -- | -- |
電人、暁に斃れる。 [SPA] | 12★ | Very few good randoms for this | Random | 12.5 | -- | -- | -- |
Biometrics Warrior [SPA] | 12★ |
Not bad to clear nonran, scratches at the end are the only hard part
(Scratching) |
Regular | 12.5 | -- | -- | -- |
少年A [SPA] | 12★ |
Scratches are annoying, random dependent toward the end
(Scratching) |
Random | 12.4 | -- | -- | -- |
ICARUS [SPA] | 12★ |
Rolls can suck, rest is easy
(Rolls) |
Regular, Random | 12.1 | -- | -- | -- |
oratio [SPA] | 12★ |
Middle often randoms badly but you can still recover after losing all your gauge
(Rolls) |
Random | 12.4 | -- | -- | -- |
Ristaccia [SPA] | 12★ |
Ending is jacky and never randoms well, but I have more trouble with this than anyone else so grain of salt
(Jacks, Chords) |
Random | 12.2 | -- | -- | -- |
Go Beyond!! [SPA] | 12★ | smh | Regular, Random | 12.4 | -- | -- | -- |
ワルツ第17番ト短調"大犬のワルツ" [SPA] | 12★ |
Mostly depends on how good a random you get for the ending
(Jacks, Trills) |
Random | 12.3 | -- | -- | -- |
GOLDEN CROSS [SPA] | 12★ |
Kind of a next step up for 12 density
(Chords) |
Random | 12.8 | -- | -- | -- |
SOLID STATE SQUAD [SPA] | 12★ |
Random dependent, lots of recovery at the end, if you make it through the hard part with 40% gauge you're fine
(Scratching, Rolls) |
Random | 12.4 | -- | -- | -- |
Evans [SPA] | 12★ |
The hardest part is the roll in the middle really
(Rolls) |
Random | 12.5 | -- | -- | -- |
mosaic [SPA] | 12★ |
It's really just do you have the arm strength to keep slapping the keyboard with both hands for 2 minutes, nonran is super easy
(Chords) |
Regular | 12.2 | -- | -- | -- |
eRAseRmOToRpHAntOM [SPA] | 12★ |
High BPM kick can be tricky depending on which key it lands on
(Speed Changes) |
Random | 12.4 | -- | -- | -- |
Red. by Full Metal Jacket [SPA] | 12★ |
Ending is pretty easy, just don't drop below 50ish percent during the last big scratch section
(Scratching) |
Regular | 12.7 | -- | -- | -- |
黒髪乱れし修羅となりて [SPA] | 12★ | Basic entry-level 12, consistent all the way through | Regular, Random | 12.2 | -- | -- | -- |
sakura storm [SPA] | 12★ |
CNs are hard
(Charge Notes) |
Regular, Random | 12.1 | -- | -- | -- |
SPECIAL SUMMER CAMPAIGN [SPA] | 12★ |
Entry-level 12 density
(Denim, Chords) |
Regular, Random | 12.0 | -- | -- | -- |
ALBIDA [SPA] | 12★ |
Not a terrible yoshitaka chart, pretty consistent difficulty all the way through
(Chords) |
Random | 12.5 | -- | -- | -- |
Broken [SPA] | 12★ |
Needs a good random if you're borderline clearing it
(Chord Scales, Chords) |
Random | 12.7 | -- | -- | -- |
ELECTRIC MASSIVE DIVER [SPA] | 12★ |
Chords, chords, more chords
(Chords) |
R-Random | 12.7 | -- | -- | -- |
Todestrieb [SPA] | 12★ |
Chords are tricky
(Chords) |
Random | 12.4 | -- | -- | -- |
fffff [SPA] | 12★ |
Random dependent
(Chord Scales, Rolls, Chords) |
Random | 12.6 | -- | -- | -- |
The Sampling Paradise [SPA] | 12★ |
FUN chart, ending is tricky but you'll probably hit more notes than you think you will
(Scratching, Chord Scales) |
Random | 12.4 | -- | -- | -- |
F [SPA] | 12★ |
Never really randoms well and chord stream is long, harder than a 12.3 in my experience
(Chord Scales) |
Random | 12.4 | -- | -- | -- |
GAIA [SPA] | 12★ | Stamina chart, scoring kinda sucks, ending gives you a few percent recovery | Random | 12.6 | -- | -- | -- |
ΕΛΠΙΣ [SPA] | 12★ | Stamina, last measure can easily throw you off | Random | 12.3 | -- | -- | -- |
Liberation [SPA] | 12★ |
Recovery possible even if you hit 2% on the 24th roll
(Rolls) |
Random | 12.3 | -- | -- | -- |
Little Star [SPA] | 12★ |
Solid easier 12 overall, slight difficulty jump at second chorus
(Scales) |
Regular, Random | 12.3 | -- | -- | -- |
True Blue [SPA] | 12★ |
Standard mid-level Taka 12, rhythms in the middle kinda suck for scoring
(Chords) |
Random | 12.6 | -- | -- | -- |
invoker [SPA] | 12★ | High BPM but very simple | Regular | 12.1 | -- | -- | -- |
Say YEEEAHH [SPA] | 12★ |
Somewhat random dependent, middle is dense but ending is a bit easier
(Chords) |
Random | 12.5 | -- | -- | -- |
FANTASTIC THREE [SPA] | 12★ |
Just needs a good random for the ending, lots of recovery after the scratches
(Scratching, Chord Scales) |
Random | 12.4 | -- | -- | -- |
千年ノ理 [SPA] | 12★ |
Nonran for the clear, random for scoring (the ending can really suck on a lot of randoms)
(Chords) |
Regular, Random | 12.0 | -- | -- | -- |
ZZ [SPA] | 12★ |
You get used to the ending after a few attempts
(Charge Notes, Chord Scales) |
Random | 12.5 | -- | -- | -- |
SpaceLand☆TOYBOX [SPA] | 12★ |
Jacks are a bit tricky but fairly mashable
(Jacks) |
Random | 12.4 | -- | -- | -- |
紅牡丹 [SPA] | 12★ | Deserves to be a 12, but lots of recovery at the end makes it an easy clear | Random | 12.1 | -- | -- | -- |
TIEFSEE [SPA] | 12★ |
Higher BPM makes chord stream a bit tricky
(Chord Scales) |
Random | 12.5 | -- | -- | -- |
Symmetry [SPA] | 12★ |
Pretty constant difficulty all the way through
(Chords) |
Regular | 12.1 | -- | -- | -- |
Sounds Of Summer [SPA] | 12★ |
Not bad if you get a good R-Ran
(Charge Notes, Rolls, Chords) |
R-Random | 12.4 | -- | -- | -- |