USER | PLAYSIDE | REVIEW TEXT | RECOMMENDED OPTIONS | NC RATING | HC RATING | EXHC RATING | SCORE RATING |
---|---|---|---|---|---|---|---|
Ryujin | 1P |
Fairly straightforward but somewhat fast chord streams and scales, with the densest stream and chord scaling in the 2nd half and right at the end. For NC the last 4 measures can boost your bar as much as 20%, with HC dependent on the end before that.
(Scales, Chord Scales, Rolls, Chords, Difficult End) |
Random | 12.5 | 12.6 | -- | 12.5 |
CHZK | 1P |
Chord scales just before the recovery section make or break this. Typical TAKA-like chart otherwise, if you can play AA, ZZ or Broken, you can probably, after some practice, play TIEFSEE. HC is EXHAUSTING though.
(Scales, Chord Scales, Denim, Trills, Rolls, Chords, Difficult End) |
Regular, R-Random | 12.7 | 12.7 | -- | -- |
Smallwaves | 1P | (Chord Scales) | Random | 12.4 | -- | -- | -- |
MdXMaxX | 2P |
Higher BPM makes chord stream a bit tricky
(Chord Scales) |
Random | 12.5 | -- | -- | -- |
DarKEmX | 1P |
Fairly average 12. Chord streams at the end will be the death of you if you don't prepare yourself for it. It's okay to loose a little bit of gauge, assuming you were between 90 and 100. The ending will help build some of it back up if you don't choke.
(Scales, Chord Scales, Rolls) |
12.4 | 12.5 | 12.7 | -- | |
Anomaly | 1P |
On par with Broken if not easier, chart behaves like Broken too. Ending chord streams you must anticipate, as they will come after the last rolls in the chart. Straightforward overall.
(Scales, Chord Scales, Rolls, Chords) |
Random | 12.5 | 12.7 | 13.2 | -- |
oobaazea | 1P |
V3 with a less annoying but also less fun chart than the previous two
(Scales, Chord Scales, Rolls, Chords) |
Regular, Random | 12.5 | 12.6 | 12.8 | 12.8 |
nepnep | 2P |
straightforward 165bpm density song, watch out for the double scales at the end. slightly easier than true blue
(Scales, Chord Scales) |
Random | 12.4 | 12.5 | 12.6 | 12.3 |
RHKirby | 1P |
Stamina-heavy chart like most dj TAKA 12s. Chord Scales near the end can easily drop your gauge, but the last few measures will help recover some of it.
(Scales, Chord Scales, Rolls, Chords) |
Regular, Random | 12.7 | 12.8 | -- | -- |
Catastrophe | 1P |
I know "stamina" is relative to what difficulty you can comfortably play, but I'm going to call this one stamina anyway. The ending is a kick in the balls followed by an apology. The lifegain at the end doesn't help if you dropped to 40%. Also<3 this song!
(Scales, Rolls, Chords) |
Random, R-Random | 12.5 | 12.7 | -- | -- |
RSMAX | 1P | (Scales, Rolls, Chords) | Random | 12.4 | 12.5 | -- | -- |
deogenerate | 1P |
end is atrocious, hc is easier imo
(Scales, Chord Scales, Rolls, Chords) |
Regular, Random | 12.7 | 12.6 | -- | -- |