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IIDX REVIEWS

SONG TITLE LV REVIEW TEXT RECOMMENDED OPTIONS NC RATING HC RATING EXHC RATING SCORE RATING
Musik LoverZ [SPA] 10★ Decent 10 chart. One really fast roll. Scratches at the end. Scales for the most part.
(Scratching, Scales, Rolls, Chords)
Regular 10.3 10.4 -- --
Wheel of Journey [SPA] 10★ This is... a lot easier than the other 10s for the most part. The ending denses up more than the majority of the song. There is one 12th spaced bass rush. That's it, really.
(Scales, Chords)
Regular 10.2 10.2 -- --
To The Paradise [SPA] 9★ One of the harder 9s in copula. Pretty fun when you get the hang of the chords and 24th spaced roll/scales here and there.
(Scales, Trills, Rolls, Chords)
Regular 9.5 9.6 -- --
SURVIVOR [SPA] 9★ Fun 9. The only hard part would be the chord rolls/denim chord rolls halfway through the song.
(Denim, Rolls, Chords)
Regular 9.4 9.5 -- --
Konzert V [SPA] 12★ Awkward chord rolls. Might want to practice them if you're going to tackle this chart.
(Scales, Chord Scales, Denim, Rolls, Chords)
12.8 -- -- --
Devil's Gear [SPA] 12★ Tough over all. There's a few rolls here and there, some turntable crashes in succession of each other, but the most notable part is the ending. There is a long bass rush accompanied by turntable crash scratches every 1/4 beat of a measure.
(Scratching, Jacks, Scales, Rolls, Chords)
12.8 -- -- --
refrain [SPA] 12★ This chart is similar to that of Broken and True Blue. It's a pretty good dense chart and it isn't too hard. Be careful with the 24th note spaced chord trills towards the ending and you're all good.
(Jacks, Scales, Chord Scales, Trills, Rolls)
12.6 -- -- --
シュッパツシンコウ・シサカンコ [SPA] 10★ Really straightforward 10. Nothing really hard about it unless you have a bit of trouble on those back and fourth scales into chords at around midway through the song.
(Scales, Chords)
Regular 10.2 10.2 -- --
Transport [SPA] 10★ Very fun 10. Scratches and backspin scratches are to be kept in mind. Everything else is pretty unchanging.
(Scratching, Scales, Chords)
Regular 10.3 10.4 -- --
Arcana [SPA] 10★ Good chart for the most part. Decent 10, cool song. On the fence about rating it even though the HCNs are fairly easy to hit.
(Charge Notes, Scales, Rolls, Chords)
Regular -- -- -- --
星屑ディスタンシア [SPA] 10★ Probaby one of the most fun 10s on copula. The timing may be a bit awkward at first because there are some 24th note segments with some off swung notes thrown in.
(Scales, Chords)
Regular 10.3 10.5 -- --
Dreamin Train [SPA] 10★ Don't let the rolls fool you. That's all.
(Charge Notes, Rolls, Chords)
Regular 10.4 10.5 -- --
Go Faraway [SPA] 10★ Possibly my favorite 10 next to Nowhere. It's fairly challenging for a 10, and has some tricky 24th note trills, uniquely patterned rolls, and 12th note parts in a few measures.
(Scales, Trills, Rolls, Chords)
Regular 10.6 10.6 -- --
少女アリスと箱庭幻想コンチェルト [SPA] 10★ HCNs and scales. That composes most of the song. If you can endure that, pull through the chord rolls towards the end and you've got the clear.
(Charge Notes, Scales, Rolls)
Regular 10.5 10.6 -- --
Everlasting Last [SPA] 10★ Rip Dai. Pretty fun chart. Nothing too hard.
(Scales, Chords)
10.2 10.3 -- --
m1dy Dynamic [SPA] 11★ Really fun m1dy bass rush song. Charge notes are present, some scratching in the middle, nothing too crazy.
(Scratching, Jacks, Charge Notes, Scales, Chord Scales, Trills, Rolls, Chords)
11.6 11.8 -- --
Aublia [SPA] 11★ Really nice onoken chart. It is similar to INORI near the first parts. Then it becomes chord roll/scaley for a while until charge notes become the remainder of the song. It's pretty fun.
(Charge Notes, Scales, Chord Scales, Rolls)
11.5 11.6 -- --
Ride To The Core [SPA] 11★ Fast paced song. Pretty fun if you like fast songs. Some parts can be a little confusing. Random is a fun option.
(Scales, Trills, Rolls, Chords)
Regular, Random 11.4 11.5 -- --
Inner Spirit [SPA] 11★ Discloze pt.2. Pretty fun chart. Goes from 16th note spacing to 12th note spacing during a section and becomes chord heavy during it until it turns back into 16th note. Some 16th space DIAVOLO trills going back and forth are present.
(Jacks, Scales, Chord Scales, Trills, Rolls, Chords)
Regular 11.5 11.7 -- --
DIAMOND CROSSING [SPA] 12★ This chart is almost like the Almagest of Copula. The Hell charge notes are hard to sustain with the added scales and awkward combinations thrown inbetween. Definitely a confusing chart 50% of the HCNs.
(Charge Notes, Scales, Chord Scales, Chords)
Regular 12.1 -- -- --
Derelict Star feat. Ryu* [SPA] 11★ Very fun 11. Crash turntable inbetween charge notes.
(Charge Notes, Scales, Rolls, Chords)
11.3 11.5 -- --
めいさいアイドル☆あいむちゃん♪ [SPA] 12★ Pretty fun average chart. The second half denses up a bit. Occasional trills.
(Chord Scales, Trills, Rolls, Chords)
12.5 12.6 -- --
SHELTER OF THE MIND [SPA] 11★ Average 11. Chords and scales are a majority.
(Scales, Rolls, Chords)
11.4 11.5 -- --
Uh-Oh [SPA] 10★ The middle part makes you go Uh-Oh. Middle is abundant in scratching. The rest of the song is a typical smooch pattern.
(Scratching, Trills, Chords)
10.5 10.8 -- --
Set U Free feat. Kanae Asaba [SPA] 10★ Literally the middle section's build up. That's the only hard part of the song and the only cause for concern if going for a HC or EXHC. Everything else is a breeze.
(Scales, Chord Scales, Rolls, Chords)
10.2 10.7 -- --
Damage Per Second [SPA] 9★ Fun 9. Don't choke on the charge notes towards the end. Everything else should be okay.
(Charge Notes, Scales, Rolls)
9.3 9.3 -- --
NANAIRO [SPA] 10★ Chord sections resemble those similar to a Guitar Freaks chart. Pretty average 10 for the most part.
(Jacks, Scales, Rolls, Chords)
10.5 10.6 -- --
量子の海のリントヴルム [SPA] 11★ Overall fun chart. Ending is a bit of a toughie with the chord scales and jacks.
(Jacks, Charge Notes, Scales, Chord Scales, Chords)
11.7 11.8 -- --
Nightmare before oversleep [SPA] 12★ This song is easy for a majority of the song, until the ending which can be a bit overwhelming if you aren't used to scales and jacks at the same time. Just don't choke at the ending and use the outro to life gain anything that was lost.
(Jacks, Scales, Chord Scales, Chords)
12.6 12.8 -- --
Blue Spring Express [SPA] 12★ TRiLLS. Trills are very noticable in this song, ESPECIALLY at the end right after a segment of scratches. This makes NC'ing this song a bit of a hard task to do and the song in its entirety is tough. It is, admittingly, a fun chart even if you fail.
(Scratching, Scales, Chord Scales, Trills, Rolls, Chords)
12.8 13.0 -- --
朝焼けから始まるボクらの小さな旅 [SPA] 11★ Chord rolls are fun. Being good at jacks and scales will help in this song. There is one speed change after a backspin scratch that lasts for about one second. Don't dun goof.
(Jacks, Speed Changes, Chord Scales, Rolls, Chords)
11.7 11.8 -- --
STARLIGHT DANCEHALL [SPA] 11★ Average 11 from P*light. Chords and scales. Don't lose your rhythm and you're good towards the ending.
(Scratching, Scales, Chord Scales, Chords)
11.6 11.7 -- --
GET READY!! [SPA] 11★ GET READY!! for that slowdown halfway into the song. Pretty sick beat drop. The slowed down section isn't really anything too much to worry about. Scales are present towards the end. Charge notes are present for a while.
(Speed Changes, Charge Notes, Scales)
11.4 11.5 -- --
追想快晴テーマパーク [SPA] 11★ Kind of a tough 11 with 24th note spaced chord scales/trills and 12th note spaced chord/jacks. Scales are present. Bit of a fun charge when you get used to it.
(Jacks, Scales, Chord Scales, Rolls, Chords)
11.7 11.9 -- --
太陽SUNSUNボンジュールアバンチュール [SPA] 11★ Fun song and chart. Mostly scales with some chords and jacks thrown in.
(Jacks, Scales, Rolls, Chords)
11.6 11.7 -- --
Routing [SPA] 11★ The only real thing to worry about here are the scratches. Other than that, the rest of the song is pretty PGreat and I mean really only worry about the scratches if you're going after an EXHC or HC.
(Scratching, Scales, Rolls, Chords)
11.7 11.9 -- --
セロトニン [SPA] 11★ Really fun 11. There are some pretty close knit scales and rolls around 32nd note spacing. Other than that, it's pretty much a breeze. Ending is a little denser than the rest of the song. Charge notes at the beginning. Backspin scratches in the middle.
(Scratching, Charge Notes, Scales, Rolls)
11.3 11.5 -- --
do the thing feat. Kanae Asaba [SPA] 10★ Really fun 10 and amazing song. There is one scratch part a bit into the song. It can be a little tricky for those that aren't too used to the pattern.
(Scratching, Rolls, Chords)
10.2 10.3 -- --
Exchange Place [SPA] 9★ One of the best 9s on the game. Second half becomes a bit more abundant in notes. Nothing too crazy though.
(Scales, Rolls)
9.2 9.3 -- --
灼熱 Pt.2 Long Train Running [SPN] 7★ Pretty decent chart for a 7 scratch song. It's also pretty fun to one hand the keys when you practice enough.
(Scratching, Scales, Rolls)
7.5 7.6 -- --
Dynamite [SPA] 12★ This chart is pretty insane overall. Very similar to BMS-esque charting, there is a bunch of chord-scratch segments, scratch-charge note segments, and a handful of backspin scratches. Second half of the song is accompanied by jacks until the ending.
(Scratching, Jacks, Charge Notes, Chords)
-- -- -- --
真 地獄超特急 -HELL or HELL- [SPA] 12★ The section with scratches and Hell charge notes can be a bit overbearing at first. The ending is close to resemblance as that of Plan 8 [A] and Time To Air [B].
(Scratching, Charge Notes, Scales, Chord Scales, Rolls, Chords)
-- -- -- --
Acid Pumper [SPA] 11★ This song is pretty dope. Chart, however, is pretty hard due to Hell charge notes and Hell backspin scratches during the whole song. These are the most important notes to keep in mind when playing the song. Also dense ending measure.
(Scratching, Charge Notes, Scales, Chords)
Regular -- -- -- --
Donkey Donk [SPA] 10★ Pretty fun 10 until the Hell charge notes kick in. Keep focused on the way the song goes and it shouldn't post too much of a problem. Slight awkward double-hell charge notes with scratching during them parts.
(Charge Notes, Scales, Chords)
-- -- -- --
灼熱 Pt.2 Long Train Running [SPH] 11★ Scratch consistent song. Not too overbearing as opposed to the [A].
(Scratching, Rolls, Chords)
11.3 11.5 -- --
リリーゼと炎龍レーヴァテイン [SPA] 12★ Pretty cool song from TOMOSUKE. Charge notes and dense scales are to be focused on.
(Jacks, Charge Notes, Scales, Chord Scales, Rolls, Chords)
12.6 12.8 -- --
Say YEEEAHH [SPA] 12★ Dope 12. The song is about 99% charted in 24th note spacing. Random dependent but the Regular isn't /too/ bad.
(Scales, Chord Scales, Trills, Rolls, Chords)
Regular, Random, R-Random 12.5 12.7 12.9 12.8
Reflux [SPA] 12★ Pretty rough chart straight outta BMS. But really, there are charge notes, backspin scratches, 32th spaced rolls, scales, and chord scales to worry about during 80% of the song. Don't lose focus. Random can be a blessing or a curse.
(Scratching, Jacks, Charge Notes, Scales, Chord Scales, Trills, Rolls, Chords)
Regular, Random, R-Random 13.0 13.2 -- --
超青少年ノ為ノ超多幸ナ超古典的超舞曲† [SPA] 12★ Nageki for the middle parts and ending. Some Liberation type rolls included as well.
(Jacks, Scales, Chord Scales, Trills, Rolls, Chords)
12.9 13.1 -- --
Rave*it!! Rave*it!! [SPA] 12★ Chords everywhere. Be very cautious on which one key ISN'T included in the chords during the middle section before the charge notes. Other than that, try not to choke once the charge notes come in and you should be fine.
(Scratching, Jacks, Charge Notes, Rolls, Chords)
Regular 12.7 12.9 -- --
Shooting Fireball [SPA] 12★ Pretty dense. Some jacks. Rough chart overall. Definitely focus towards the ending. The chord jacks will come in without any mercy and the ending is dense enough as it is.
(Jacks, Scales, Chord Scales, Trills, Chords)
Regular 13.0 13.2 -- --
Sounds Of Summer [SPA] 12★ Occasional jack here and there. Lots of rolls and scales/chords. It's mostly alright but it can get pretty tough if you don't focus.
(Jacks, Charge Notes, Scales, Chord Scales, Rolls, Chords)
Regular, R-Random 12.5 12.6 -- --
SpaceLand☆TOYBOX [SPA] 12★ Jacks and chord scales are the only hard parts. Everything else is manageable.
(Jacks, Scales, Chord Scales, Chords)
12.3 12.5 12.6 --
表裏一体!?怪盗いいんちょの悩み? [SPA] 12★ Chords and streams. You'll have to practice chord streams a bit for this one.
(Scales, Chord Scales, Chords)
12.4 12.5 -- --
NEO GENERATOR SEVEN [SPA] 12★ This song tries to kill you off a ton via trills, rolls, and bass rushes mixed in with a few scratches. Try your best to endure what the song throws at you and don't get discouraged because there's life gain at the end.
(Scratching, Scales, Chord Scales, Trills, Rolls, Chords)
Regular 12.7 12.9 -- --
それは花火のような恋 [SPA] 12★ Easily the easiest Prim 12 in the game. There isn't much to deal with to be too concerned about other than chord scales. That aside, it's a very good and straightforward chart.
(Scales, Chord Scales, Trills, Chords)
Regular 12.3 12.4 12.6 --
Monopole. [SPA] 12★ This was the hardest default PENDUAL 12. Don't get thrown off by the chord scales and rolls nearing the end.
(Charge Notes, Scales, Chord Scales, Trills, Rolls, Chords)
Regular 12.4 12.7 -- --
Ludus In Tenebris [SPA] 12★ This is a pretty intense song with patterns of 16th and 24th spaced scales overlapping each other. There is also one 32nd spaced roll at the end.
(Scales, Chord Scales, Trills, Rolls, Chords)
12.7 12.8 -- --
Symmetry [SPA] 12★ Fairly easy 12. Scales and Denim are a majority of the chart. Chord scales, too.
(Scales, Chord Scales, Denim, Chords)
12.3 12.4 12.7 --
紅牡丹 [SPA] 12★ Fairly decent 12. Watch out for the chord-scratch alternation towards the end.
(Scales, Chord Scales, Chords)
12.2 12.4 -- --
Invitation from Mr.C [SPA] 12★ The only real hard part of this song is when you have those alternation scratch-chord segments in the beginning and ending. The rest of the song is pretty okay.
(Scratching, Charge Notes, Scales, Chords)
12.5 12.7 -- --
Beat Radiance† [SPA] 12★ Chords. They're 98% of the song. The Regular looks like a retarded mosaic random.
(Trills, Chords)
Regular, Random, R-Random 12.5 12.6 -- --
The Least 100sec [SPA] 12★ Variety of speed changes. The most noticeable is the one at the ending. Don't choke here and you'll be okay. The rest of the song is chord streams and some minor rolls.
(Scratching, Speed Changes, Scales, Chord Scales, Trills, Rolls, Chords)
12.4 12.6 -- --
IMPLANTATION [SPA] 12★ Jacks. Be good at jacks. All the time. Why? Because it's easy to Bad-glitch yourself if you mash them.
(Jacks, Scales, Chords)
Regular 12.7 12.9 -- --
Hollywood Galaxy(DJ NAGAI Remix) [SPA] 12★ Tough 12. It's pretty dense for the most part with chords and scales. Don't choke at the charge notes. There's only four of them.
(Charge Notes, Scales, Chord Scales, Rolls, Chords)
Regular 12.6 12.8 -- --
夏色DIARY - L.E.D.-G STYLE MIX - [SPA] 12★ WONDER WALKER sequel? It's less dense but it's pretty fast paced. Keeping a stable groove gauge would be a good idea for the most part of the song.
(Charge Notes, Scales, Rolls, Chords)
12.6 12.8 -- --
TIEFSEE [SPA] 12★ Fairly average 12. Chord streams at the end will be the death of you if you don't prepare yourself for it. It's okay to loose a little bit of gauge, assuming you were between 90 and 100. The ending will help build some of it back up if you don't choke.
(Scales, Chord Scales, Rolls)
12.4 12.5 12.7 --
TOXIC VIBRATION [SPA] 12★ Rolls and chords are consistent in this song. The guitar solo can also be a bit trick as the spacing becomes about 32nd spaced and the ending as well.
(Scales, Chord Scales, Trills, Rolls, Chords)
Regular 12.8 13.0 -- --
BLUE MIRAGE [SPA] 12★ The ending is a bit overwhelming at first. Try to find the rhythm and don't choke. The middle section with the scales and scratches make it considerably annoying to HC. Also, the ending is the only part that the song is put at 12th note spacing.
(Scratching, Scales, Chord Scales, Chords)
12.5 -- -- --
灼熱 Pt.2 Long Train Running [SPA] 12★ Consistent scratching throughout the entire song. Hard to keep stamina up and hard to keep arm from hurting. Don't go too ham on the scratching or you'll crash towards the end. Please send help.
(Scratching, Rolls, Chords)
Regular 13.6 -- -- --
Gravigazer [SPA] 12★ Watch out for the backspin scratches. They aren't hard but if you're caught off guard, they can be. The ending is probably the hardest part after the densed up verse. Don't lose rhythm on the bass kicks and you're good.
(Scratching, Jacks, Charge Notes, Scales, Chord Scales, Rolls, Chords)
12.5 12.7 13.1 --
We're so Happy (P*Light Remix) IIDX ver. [SPA] 12★ The song is a bit tricky with its different play styles thrown in. You've got vocal scratches, bass rushes that are mirrored on 1 and 7 keys, chord streams, scales, and that one incredibly fast trill that appears in the beginning and end.
(Scratching, Scales, Chord Scales, Trills, Rolls, Chords)
Regular 12.6 12.8 -- --
Broken Sword [SPA] 12★ Dense chart. Denser ending. Watch out for the ending and try to persevere. Lots of chord scales.
(Scales, Chord Scales, Trills, Chords)
Regular 13.2 13.2 -- --
chaos eater -IIDX edition- [SPA] 11★ Chords are the main attraction of this chart with some minor scales here and there. There is also an annoying vocal scratch that goes on through measures during chords/chord scales. Random/R Random might help. The speed and chord density make this hard.
(Scratching, Jacks, Scales, Chord Scales, Rolls, Chords)
Regular, Random, R-Random 11.8 11.9 -- --
On the FM [SPA] 11★ There's a variety of different techniques used throughout this song like scratching, scales, jacks, and chords. The high BPM makes it a rather challenging 11. There is also a note spacing change in the middle where it changes from 16ths to 12ths then back.
(Scratching, Jacks, Charge Notes, Scales, Rolls, Chords)
Regular 11.8 11.9 -- --
Rock It [SPA] 11★ Very tame 11. The only real dangers are the two segments of "Rock" scratches; one in the beginning and one at the end. Endure the one at the end for the clear.
(Scratching, Scales, Trills, Rolls)
Regular, Random, R-Random 11.5 11.6 -- --
Flashes [SPA] 12★ Dense burst of notes occasionally, ending charge notes can be considerably tricky as they've got a different pattern from the loose notes around them. Also scratches, scales, and chord scales are present through the middle.
(Scratching, Charge Notes, Scales, Chord Scales, Chords)
12.8 -- -- --
Violet Rose [SPA] 11★ Very off swung chart although it is pretty decent on Random or R-Random. Scales and jacks are everywhere.
(Jacks, Scales, Chord Scales, Rolls)
Random, R-Random 11.6 11.8 -- --
オルタネイトβ [SPA] 10★ Pretty straightforward 10. There is an acoustic guitar solo that is off swung and the ending resembles that of INORI patterns. Look out for that.
(Scales, Chords)
Regular 10.2 10.3 -- --
Nowhere [SPA] 10★ Pretty great chart. Has some 24th note trills that aren't too overwhelming. They become chorded nearing the end. Other than that, just watch out for the rolls and jacks at the end.
(Jacks, Scales, Chord Scales, Trills, Rolls)
Regular 10.5 10.6 -- --
Ancient Scapes [SPA] 12★ The beginning can be a cluster at first glance. They're really chord streams and bass rushes. The ending bass rush is really the only worry as it alternates between key 1 and key 7 on non ran. Watch out for that and you'll be good.
(Scratching, Scales, Chord Scales, Trills, Rolls, Chords)
Regular 12.5 12.7 13.0 --
DXY! [SPA] 10★ The only real thing to worry about are the chord jacks in measure 40-41 and that's if you're going for a HC or EXHC. Other than that, you can effectively genocide clear this song.
(Jacks, Scales)
Regular, Mirror 10.6 10.8 -- --
VANISHING POINT [SPA] 10★ Possibly the best DJ CHUCKY song in IIDX, the chart is straightforward for the most part. There are some tricky jacks and scratchy parts. Song is composed in 12th/24th note spacing.
(Scratching, Jacks, Scales)
Regular, Random 10.5 10.6 10.8 10.7
Central Station [SPA] 10★ There are some trick scaley chordy sections in this song. The most notable hard part is the scratches at the end. You don't wanna choke there or you might risk the clear. I recommend Hard Clearing it.
(Scratching, Scales, Chords)
Regular 10.5 10.4 -- --
焱影 [SPA] 12★ (Scratching, Scales, Chord Scales, Difficult Middle) Regular 12.4 12.5 12.1 12.5
Sky High [SPA] 12★ (Scales, Chord Scales, Chords, Difficult Middle) Regular 13.0 12.7 13.4 12.8
SAY BAY [SPA] 12★ (Scratching, Charge Notes, Scales, Chord Scales, Difficult End) Regular, Random 12.5 12.7 13.0 12.9
イザナミノナゲキ [SPA] 12★ (Charge Notes, Scales, Chord Scales, Trills, Chords, Difficult Middle) Regular 12.8 12.5 13.0 12.8
ECHIDNA [SPA] 12★ BMS. Lol.
(Jacks, Charge Notes, Scales, Chord Scales, Rolls, Chords, Difficult End)
Regular 13.2 13.0 14.0 13.2
津軽雪 [SPA] 12★ (Jacks, Scales, Chord Scales, Rolls, Difficult Middle) Regular, Random 12.8 12.8 13.2 12.8
[SPA] 12★ (Scratching, Scales, Chord Scales, Chords, Difficult Middle) Regular 12.4 12.5 12.7 12.1
Super Rush [SPA] 12★ (Charge Notes, Scales, Chords, Difficult End) Regular 12.7 12.6 12.9 12.3
OTENAMI Hurricane [SPA] 12★ (Scratching, Charge Notes, Scales, Chord Scales, Trills, Chords, Difficult End) Regular 12.7 12.8 13.2 12.6
Go Ahead!! [SPA] 12★ (Charge Notes, Chord Scales, Chords, Difficult Middle) Regular, Random 13.7 13.5 14.0 12.9
TOGAKUSHI [SPA] 12★ (Charge Notes, Scales, Chord Scales, Trills, Rolls, Difficult End) Regular 12.5 12.6 12.8 12.5
#MAGiCVLGiRL_TRVP_B3VTZ [SPA] 12★ (Charge Notes, Trills, Chords, Difficult End) Regular 12.4 12.5 12.7 12.2
焔極OVERKILL [SPA] 12★ (Scratching, Jacks, Scales, Chord Scales, Rolls, Chords, Difficult End) Regular, Random 12.9 13.0 13.8 12.5
HADES [SPA] 12★ (Scratching, Jacks, Scales, Chord Scales, Trills, Rolls, Chords, Difficult End) Regular, Random 12.9 12.8 13.7 12.2
GuNGNiR [SPA] 12★ (Scratching, Scales, Chord Scales, Difficult End) Regular 12.8 12.8 13.5 12.4
九尾狐夜行 [SPA] 12★ (Jacks, Scales, Chord Scales, Chords, Difficult End) Regular, Random 12.7 12.5 12.8 12.5
DORNWALD ~Junge~ [SPA] 12★ (Jacks, Scales, Chord Scales, Trills, Rolls, Difficult End) Regular, Random 12.8 12.7 13.0 12.6
nostos [SPA] 11★ (Jacks, Speed Changes, Scales, Chord Scales, Trills, Chords, Difficult Middle) Regular 11.7 11.8 11.9 11.7
Xperanza [SPA] 12★ New genre. Easy 12 for those getting into them.
(Scratching, Jacks, Charge Notes, Scales, Rolls, Chords, Difficult Middle)
Regular 12.0 12.1 12.3 12.0