USER | PLAYSIDE | REVIEW TEXT | RECOMMENDED OPTIONS | NC RATING | HC RATING | EXHC RATING | SCORE RATING |
---|---|---|---|---|---|---|---|
meme | 2P |
the middle dense roll is much harder than the ending roll bless, put more focus at the end
(Jacks, Charge Notes, Scales, Chord Scales, Rolls, Chords, Difficult End) |
Random | 12.4 | -- | -- | -- |
Smallwaves | 1P | (Charge Notes, Rolls, Chords) | Regular, R-Random | 12.3 | -- | -- | -- |
RHKirby | 1P |
The addition of trills in parts of the song make it hard to clear easily, especially Non-Random.
(Charge Notes, Trills, Rolls, Chords) |
Regular, R-Random | 12.5 | 12.5 | -- | -- |
MdXMaxX | 2P |
Not bad if you get a good R-Ran
(Charge Notes, Rolls, Chords) |
R-Random | 12.4 | -- | -- | -- |
DarKEmX | 1P |
Occasional jack here and there. Lots of rolls and scales/chords. It's mostly alright but it can get pretty tough if you don't focus.
(Jacks, Charge Notes, Scales, Chord Scales, Rolls, Chords) |
Regular, R-Random | 12.5 | 12.6 | -- | -- |
Anomaly | 1P |
There's just two dense sections of the song you have to worry about; the middle, and the ending. Both sections are streamy with jacks thrown in, making it quite tricky to hit, but overall it's an easy chart that's good with any mod used on it.
(Jacks, Charge Notes, Scales, Chord Scales, Rolls, Chords, Difficult End) |
Regular, Random, R-Random, Mirror | 12.5 | 12.7 | -- | -- |
oobaazea | 1P |
Somewhat strange chart that tests all types of rolls, so might as well just use random since it'll be easier. Dense but not in the normal way
(Rolls, Chords) |
Random | 12.5 | 12.8 | 13.1 | 12.8 |
Catastrophe | 1P |
I'm terrible at scoring on rolls personally, but I can clear this song reliably despite all the rolls it has. You gotta "buckle up" for one dense part near the end. I think it's no problem if you've cleared 50 other 12s, but daunting if you're learning it.
(Jacks, Charge Notes, Rolls) |
Regular, R-Random | 12.4 | 12.7 | -- | -- |
Ryujin | 1P |
Difficulty lies in constant 16th 2-note rolls that span all keys, so you can't rely solely on being good at just right/left-handed rolls. Watch out for random jacks & make sure to quickly reset if you start a BAD chain.
(Jacks, Rolls, Chords) |
Regular, Random, R-Random | 12.6 | 12.7 | -- | 12.7 |
RSMAX | 1P | (Rolls, Chords) | R-Random | 12.5 | -- | -- | -- |
deogenerate | 1P |
have fun with either a cancer rran or a god rran
(Jacks, Charge Notes, Chord Scales, Rolls, Chords) |
R-Random | 12.5 | -- | -- | -- |