USER | PLAYSIDE | REVIEW TEXT | RECOMMENDED OPTIONS | NC RATING | HC RATING | EXHC RATING | SCORE RATING |
---|---|---|---|---|---|---|---|
deogenerate | 1P |
all preparation for the epic end chord scales
(Scratching, Charge Notes, Chord Scales, Rolls) |
Regular | 12.3 | 12.5 | -- | -- |
RSMAX | 1P |
non ran has hard end so use ran if you can't do it.
(Charge Notes) |
Regular, Random | 12.6 | 12.4 | -- | -- |
CHZK | 1P |
Ending chord scales make it or break it. CNs aren't actually that hard, and you can (and probably should, for your first clear) miss the last one and still make it.
(Scratching, Charge Notes, Scales, Rolls) |
Regular | 12.5 | -- | -- | -- |
Catastrophe | 1P |
This might be the first and easiest charge-note 12 that you want to use random on. It's not dense, but those short holds on the black keys in the literal middle of the keyboard are annoying and unusual. The last measure is sassy.
(Charge Notes) |
Random | 12.5 | -- | -- | -- |
Anomaly | 1P |
You'll probably want to nonran / Mirror this the first time around. Ending chord scales are really dumb if you don't know how to hit them.
(Charge Notes, Scales, Chord Scales) |
Regular, Random, R-Random, Mirror | 12.5 | 12.9 | -- | -- |
Smallwaves | 1P |
CNs are tough
(Charge Notes, Chord Scales) |
Regular, Random | 12.6 | -- | -- | -- |
oobaazea | 1P |
Easy to clear nonran
(Charge Notes, Scales, Rolls) |
Regular, Random | 12.7 | 12.9 | 13.1 | 13.0 |
MdXMaxX | 2P |
CNs are difficult, but nothing super dense otherwise
(Charge Notes) |
Random | 12.6 | -- | -- | -- |