GAIA // SPA // 12☆

// INDEX // SEARCH // ALL IIDX 12☆ SP // ALL TRICORO SP
USER PLAYSIDE REVIEW TEXT RECOMMENDED OPTIONS NC RATING HC RATING EXHC RATING SCORE RATING
MdXMaxX 2P Stamina chart, scoring kinda sucks, ending gives you a few percent recovery Random 12.6 -- -- --
Anomaly 1P Straightforward stamina chart. M31-M50 is where you will need endure for the HC. M51-M58 = breathing room. M59-M66 = endure some more (rolls @ M66); staircase needs Random. M67-M80 eases up a bit. M81 has chord rolls w/ scratches for the ending.
(Scratching, Scales, Rolls)
Random 12.5 12.8 13.2 --
Smallwaves 1P Random 12.4 -- -- --
Catastrophe 1P I mashed the Nekomata scale and kept my miss count under 100. Random is probably needed to score, but I bet it makes this chart realllly unfun. Stamina, etc.
(Jacks, Rolls)
Regular 12.5 -- -- --
CHZK 1P Scales with shit thrown inbetween. This either comes naturally to you, or you can random it. Ending gives you back a good 30-40%, so don't fret if you come out of the scales with only half your health bar.
(Scratching, Scales, Rolls, Chords)
Regular, Random 12.4 12.6 -- 12.9
ngqp 1P (Scales) Regular 12.7 12.7 13.0 12.8
RSMAX 1P Random 12.5 -- -- --
deogenerate 1P theres a lot of super gay randoms
(Scratching, Scales, Rolls, Chords)
Regular, Random 12.4 12.7 -- --
coregee 2P random makes nekomata scales easier most of the time
(Scales, Chords, Difficult Middle)
Random 12.4 12.6 -- --