gigadelic // SPH // 12☆

// INDEX // SEARCH // ALL IIDX 12☆ SP // ALL IIDX RED SP
USER PLAYSIDE REVIEW TEXT RECOMMENDED OPTIONS NC RATING HC RATING EXHC RATING SCORE RATING
Smallwaves 1P Ending is retarded. Random grind it
(Scratching, Rolls)
Random 12.2 12.1 -- --
s9k 1P if you can clear 8 dan consistently, a good random makes this a simple hard clear
(Rolls, Difficult End)
Random -- 11.7 -- --
Azu 2P (Scratching, Scales) Random 12.0 11.9 -- 11.5
XAAACI 1P 8dan
(Rolls)
Random 12.1 12.1 12.5 12.2
Venny 1P Fairly difficult on nonran. Ez on random. The ending is the hardest part of the song however it is mashable if you are going for 8th dan/HC.
(Scratching, Scales, Rolls)
Random 12.1 12.1 -- --
MdXMaxX 2P 6-7 roll nonran f u konmai
(Scratching, Rolls)
Random -- 12.0 -- --
Anomaly 1P This entire chart = 12th note spacing. Time those rolls with that in mind. Ending denses up with notes and scratches thrown in with one long roll (that you should probably auto-pilot once you figure out the timing), so read it as best you can.
(Scratching, Scales, Chord Scales, Rolls)
Random, R-Random, Mirror 12.2 12.0 12.9 --
Catastrophe 1P If you can't random the ending because you're going for 8dan, just mash it. Random, R-Random 12.1 12.2 -- --
Ryujin 1P The ending 12th notes with 6-7 rolling + scratches & the 1-2 12th rolls at the beginning & middle are the big landmines. The 1st half has a simpler 12th note rhythm until then, so HC is likely before NC. Random recommended for better rolls.
(Scratching, Chord Scales, Rolls, Difficult End)
Random 12.2 12.0 12.6 11.8
DanAdamKOF 1P Play repeatedly to farm a random that makes the ending slap (such as http://textage.cc/score/11/gigadel.html?1HC00R0247561301243567 ) easier to HC
(Scratching, Rolls)
Random -- -- -- --
mr12inches 1P Song is either really easy or really hard to NC depending on the random. The roll at the beginning shows up at the end. Pay attention to the scratches at the end, not all of them are on the beat. Usually players can HC before they NC this one.
(Scratching, Rolls, Difficult End)
Random 12.2 12.0 -- --
RSMAX 1P (Scratching, Rolls) Random -- 12.0 -- --
deogenerate 1P turn HC on for 8dan
(Scratching, Rolls, Difficult End)
Random 12.0 11.9 12.6 --
xlvr 1P the end is the only hard part. first level 12, cleared with normal gauge and took about a month for the hard clear.
(Scratching, Chord Scales, Rolls, Chords, Difficult End)
Random 12.1 12.0 -- 11.9
coregee 2P this feels like a 10 with random. it isn't, but it feels like one.
(Scratching, Rolls, Chords, Difficult End)
Random 11.8 12.0 -- --
8man 1P random this song,6/7 roll on non-ran makes this aids. Ending tests your ability to scratch and hit notes at the same time. HCing is easier than NC.
(Rolls, Chords, Difficult End)
Random 12.1 11.9 -- --