USER | PLAYSIDE | REVIEW TEXT | RECOMMENDED OPTIONS | NC RATING | HC RATING | EXHC RATING | SCORE RATING |
---|---|---|---|---|---|---|---|
Smallwaves | 1P |
Ending is retarded. Random grind it
(Scratching, Rolls) |
Random | 12.2 | 12.1 | -- | -- |
s9k | 1P |
if you can clear 8 dan consistently, a good random makes this a simple hard clear
(Rolls, Difficult End) |
Random | -- | 11.7 | -- | -- |
Azu | 2P | (Scratching, Scales) | Random | 12.0 | 11.9 | -- | 11.5 |
XAAACI | 1P |
8dan
(Rolls) |
Random | 12.1 | 12.1 | 12.5 | 12.2 |
Venny | 1P |
Fairly difficult on nonran. Ez on random.
The ending is the hardest part of the song however it is mashable if you are going for 8th dan/HC.
(Scratching, Scales, Rolls) |
Random | 12.1 | 12.1 | -- | -- |
MdXMaxX | 2P |
6-7 roll nonran f u konmai
(Scratching, Rolls) |
Random | -- | 12.0 | -- | -- |
Anomaly | 1P |
This entire chart = 12th note spacing. Time those rolls with that in mind. Ending denses up with notes and scratches thrown in with one long roll (that you should probably auto-pilot once you figure out the timing), so read it as best you can.
(Scratching, Scales, Chord Scales, Rolls) |
Random, R-Random, Mirror | 12.2 | 12.0 | 12.9 | -- |
Catastrophe | 1P | If you can't random the ending because you're going for 8dan, just mash it. | Random, R-Random | 12.1 | 12.2 | -- | -- |
Ryujin | 1P |
The ending 12th notes with 6-7 rolling + scratches & the 1-2 12th rolls at the beginning & middle are the big landmines. The 1st half has a simpler 12th note rhythm until then, so HC is likely before NC. Random recommended for better rolls.
(Scratching, Chord Scales, Rolls, Difficult End) |
Random | 12.2 | 12.0 | 12.6 | 11.8 |
DanAdamKOF | 1P |
Play repeatedly to farm a random that makes the ending slap (such as http://textage.cc/score/11/gigadel.html?1HC00R0247561301243567 )
easier to HC
(Scratching, Rolls) |
Random | -- | -- | -- | -- |
mr12inches | 1P |
Song is either really easy or really hard to NC depending on the random. The roll at the beginning shows up at the end. Pay attention to the scratches at the end, not all of them are on the beat.
Usually players can HC before they NC this one.
(Scratching, Rolls, Difficult End) |
Random | 12.2 | 12.0 | -- | -- |
RSMAX | 1P | (Scratching, Rolls) | Random | -- | 12.0 | -- | -- |
deogenerate | 1P |
turn HC on for 8dan
(Scratching, Rolls, Difficult End) |
Random | 12.0 | 11.9 | 12.6 | -- |
xlvr | 1P |
the end is the only hard part. first level 12, cleared with normal gauge and took about a month for the hard clear.
(Scratching, Chord Scales, Rolls, Chords, Difficult End) |
Random | 12.1 | 12.0 | -- | 11.9 |
coregee | 2P |
this feels like a 10 with random. it isn't, but it feels like one.
(Scratching, Rolls, Chords, Difficult End) |
Random | 11.8 | 12.0 | -- | -- |
8man | 1P |
random this song,6/7 roll on non-ran makes this aids. Ending tests your ability to scratch and hit notes at the same time. HCing is easier than NC.
(Rolls, Chords, Difficult End) |
Random | 12.1 | 11.9 | -- | -- |
YungVoltaire | 1P |
now that humer has ruined 8dan there is zero reason to play this chart and negative reason to play it on anything other than random
(Scratching, Rolls, Difficult End) |
Random | 12.2 | 11.9 | -- | -- |