Concertino in B... // SPA // 12☆

// INDEX // SEARCH // ALL IIDX 12☆ SP // ALL DISTORTED SP
USER PLAYSIDE REVIEW TEXT RECOMMENDED OPTIONS NC RATING HC RATING EXHC RATING SCORE RATING
Trigger_Happy 1P I cleared this before Special Summer Campaign. In Tricoro and later just hit the floating high speed after the speed up and that's pretty much it.
(Scratching, Jacks, Speed Changes)
Random 12.1 -- -- --
Smallwaves 1P 12.1 -- -- --
oobaazea 1P Lots of lifegain in the ending
(Scratching, Speed Changes, Scales, Chord Scales)
Regular, Random 12.4 12.5 12.7 13.0
XAAACI 1P every hirofumi sasaki chart is the whole ass
(Scratching, Jacks, Speed Changes, Scales)
Random 12.2 12.5 13.2 13.2
CHZK 1P Just power through. Choose an initial green number and stick with it, trying to scratch-adapt to the speed changes makes you lose more score than it's worth.
(Scratching, Jacks, Speed Changes, Scales, Chord Scales)
Regular 12.4 12.3 12.8 13.0
MdXMaxX 2P Simple, lots of recovery at the end, helps to know the song
(Chords)
Random 12.1 -- -- --
Catastrophe 1P In GF/DM land there are no tempo changes. Everything is C150. So freeform bullshit like this is actually fun in those games.
(Jacks, Speed Changes, Scales, Chords)
Random, R-Random 12.3 12.5 -- --
Anomaly 1P I would increase the initial green number by +15 or more if going for a first time Clear (do not DHS + TT). Off the top of my head, towards the ending you can recover at least +30% life. There's also alot of scratch + chords going on, so keep that in mind.
(Scratching, Jacks, Speed Changes, Scales, Rolls, Chords)
Regular, Random 12.2 12.5 -- --
usotsuki 1P like Anomaly said, increase your gn by 15-20ish for first clear and just power through.
(Jacks, Speed Changes, Chord Scales, Chords)
Regular 12.1 -- -- --
RSMAX 1P (Scratching, Jacks, Speed Changes, Scales, Chord Scales, Chords) Random 12.3 -- -- --
deogenerate 1P get a good jack chord (for hc, for nc just hit whatever you can)
(Scratching, Jacks, Speed Changes, Scales, Chords)
Random 12.3 12.5 -- --