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I cleared this before Special Summer Campaign. In Tricoro and later just hit the floating high speed after the speed up and that's pretty much it.
(Scratching, Jacks, Speed Changes)
Lots of lifegain in the ending
(Scratching, Speed Changes, Scales, Chord Scales)
every hirofumi sasaki chart is the whole ass
(Scratching, Jacks, Speed Changes, Scales)
Just power through. Choose an initial green number and stick with it, trying to scratch-adapt to the speed changes makes you lose more score than it's worth.
(Scratching, Jacks, Speed Changes, Scales, Chord Scales)
Simple, lots of recovery at the end, helps to know the song
In GF/DM land there are no tempo changes. Everything is C150. So freeform bullshit like this is actually fun in those games.
(Jacks, Speed Changes, Scales, Chords)
I would increase the initial green number by +15 or more if going for a first time Clear (do not DHS + TT). Off the top of my head, towards the ending you can recover at least +30% life. There's also alot of scratch + chords going on, so keep that in mind.
(Scratching, Jacks, Speed Changes, Scales, Rolls, Chords)
like Anomaly said, increase your gn by 15-20ish for first clear and just power through.
(Jacks, Speed Changes, Chord Scales, Chords)
|RSMAX||1P||(Scratching, Jacks, Speed Changes, Scales, Chord Scales, Chords)||Random||12.3||--||--||--|
get a good jack chord (for hc, for nc just hit whatever you can)
(Scratching, Jacks, Speed Changes, Scales, Chords)
Can just FHS right after the chord jack-wall. Nothing particularly hard about this song, but occasionally gets pretty fast. FHS the ending to squeeze out a bit more meter.
(Scratching, Jacks, Scales, Chords)