USER | PLAYSIDE | REVIEW TEXT | RECOMMENDED OPTIONS | NC RATING | HC RATING | EXHC RATING | SCORE RATING |
---|---|---|---|---|---|---|---|
Smallwaves | 1P |
Fake 12
(Charge Notes, Scales) |
Regular, Random | 11.9 | -- | -- | -- |
unknown1235 | 1P |
Despite the hate it gets, it's still feels like a 12.
(Charge Notes, Scales, Rolls) |
R-Random, Mirror | 12.1 | 12.3 | -- | -- |
ngqp | 1P | 12.1 | -- | -- | -- | ||
lbstr | 2P | (Charge Notes) | Regular, Random | 12.0 | -- | -- | -- |
mr12inches | 1P |
Hell Charge Notes with the occasional 16th scratch burst and the density of most 11's. Use Non-ran or mirror on this one. Just hit the HCN's. It's the newest "easiest 12 in the game to NC", much easier than SSC so long as you can hit the HCN's
(Scratching, Charge Notes, Scales, Chords, Difficult End) |
Regular, Mirror | 11.8 | -- | -- | -- |
shancial | 2P |
If you can nail the HCnotes at the end, this is a dense 11 with a bit of gain after the hardest part. Mash those scratchbursts, experiment with mirror/non-ran.
(Charge Notes, Scales, Rolls, Difficult End) |
Regular, Mirror | 11.9 | -- | -- | -- |
grithok | 1P |
Not a 12.
(Scratching, Charge Notes, Rolls) |
Regular | 11.7 | 12.0 | -- | -- |
deogenerate | 1P |
hard
(Scratching, Charge Notes, Scales, Rolls, Chords) |
Regular | 12.0 | 12.2 | -- | -- |
usotsuki | 1P |
if the hcn were regular cn it'd be a 12
(Scratching, Charge Notes, Rolls, Chords) |
Regular | 11.9 | 12.0 | -- | -- |
Ryujin | 1P |
Toughest parts are Hell BSS+16th stream & 16th scratches & near the end w/long HCNs in stream or chords. However, the rest of the chart is mainly chords & several rolls, & the end HCNs also give back a lot of gauge, making this a likely 1st 12 NC.
(Scratching, Charge Notes, Scales, Rolls, Chords) |
Regular | 11.8 | 12.1 | -- | 11.8 |
coregee | 2P |
charge notes at the end are the only risky part of this song
(Charge Notes, Rolls, Chords) |
Regular, Random, Mirror | 11.8 | 11.8 | -- | -- |
8man | 1P |
An early 12. Clear might get away from you if you are really bad at charge notes, but HCN's overall give you generous life gain so hit and hold them at any cost.
(Charge Notes, Difficult End) |
Random | 12.0 | -- | -- | -- |
YungVoltaire | 1P |
if ur not a glazed over boomer and can decently bs ur way thru hcns/bsses this is in no way shape or form a 12. first nc, first hc, first exhc, first aa for me
(Scratching, Charge Notes, Chords) |
Regular | 11.8 | 12.0 | 12.2 | -- |
teie | 1P |
A very early 12. That's about it.
(Rolls, Chords) |
Random, R-Random | 12.0 | 12.1 | 12.2 | 12.2 |
jorts | 1P |
as @YungVoltaire said. the last run of HCNs and density at the end are basically the deciding factor. but if you *are* a glazed over boomer, try primitive vibes instead
(Scratching, Charge Notes, Rolls, Chords) |
Regular | 11.8 | -- | -- | -- |