NNRT // SPA // 12☆

// INDEX // SEARCH // ALL IIDX 12☆ SP // ALL LINCLE SP
USER PLAYSIDE REVIEW TEXT RECOMMENDED OPTIONS NC RATING HC RATING EXHC RATING SCORE RATING
shancial 2P 2P regular chart is really fun, no need to random this. Bassrush at the end can catch you off guard but it's not that bad after a few tries. Gotta go fast, love it.
(Scales, Trills, Rolls, Chords, Difficult End)
Regular 12.4 -- -- --
deogenerate 1P go fast
(Speed Changes, Scales, Rolls, Chords)
Regular 12.4 12.7 -- --
RSMAX 1P Random, R-Random, Mirror 12.6 -- -- --
Smallwaves 1P For those jumping into mid-12s the ending looks like a total mess at first, but starts to make a bit more sense with subsequent plays
(Trills, Rolls, Chords)
Regular, Random 12.7 -- -- --
CHZK 1P Difficulty bursts. Can look incredibly discouraging at first, but it's possible to play notes in this fast succession, somehow. The last rush is structured differently from the ones before, so watch out!
(Scratching, Scales, Chord Scales, Denim, Rolls)
Regular 12.6 -- -- --
Catastrophe 1P Don't fail on the trill at the end. For a first clear play the non-random. The tempo changes don't really matter.
(Chord Scales, Trills, Chords)
Regular, R-Random 12.5 -- -- --
Tau 1P The nonran chart flows very well. Bass rush at the end makes for a slight difficulty bump but otherwise it has fairly uniform difficulty.
(Chord Scales, Chords)
Regular 12.4 -- -- --