SONG TITLE | LV | REVIEW TEXT | RECOMMENDED OPTIONS | NC RATING | HC RATING | EXHC RATING | SCORE RATING |
---|---|---|---|---|---|---|---|
紫陽花 -AZISAI- [SPA] | 12★ |
Introductory 12 but still qualifies for its place in the 12 folder. Gets bursty towards the end when the electric guitar comes in. Patterns are very fun to play and pass casually but its bursty charting makes it challenging to score on.
(Scratching, Chord Scales, Trills, Difficult End) |
12.2 | -- | -- | -- | |
cinder [SPA] | 12★ |
DOMINION except harder. Charge notes don't really contribute to the difficulty unless you're utterly terrible at them.
(Charge Notes, Denim, Rolls, Chords) |
12.8 | -- | -- | -- | |
Scripted Connection⇒ A mix [SPA] | 12★ |
The first major test of your roll reading and jackhammer execution ability. If you can't jack and just want the clear then ignore note 4 of each 5-note jackhammer, it'll only cost you 30% gauge if you hit everything else.
(Jacks, Rolls) |
12.6 | -- | -- | -- | |
Ristaccia [SPA] | 12★ |
It's awkward on 1P nonran due to jackhammers on 1 + scratches. Random trivializes it though, and nothing else in this chart is anywhere near 12 level.
(Scratching, Jacks) |
Random | 12.1 | -- | -- | -- |
NNRT [SPA] | 12★ |
The nonran chart flows very well. Bass rush at the end makes for a slight difficulty bump but otherwise it has fairly uniform difficulty.
(Chord Scales, Chords) |
Regular | 12.4 | -- | -- | -- |
ICARUS [SPA] | 12★ |
why is this a 12
(Speed Changes, Rolls) |
11.8 | -- | -- | -- |